May I suggest to take a look at previus threads on the same subject?
After a quick search to help my memory I propose to jump at Representation of slavery and Capturing unit
I posted on these threads, too, but the relevancy is because plenty of good idea come from other posters there.
Just for summarize a lot, I suggested to introduce:
I beg you , before starting to shoot at me
, to read the mentioned thread to put my summary in its proper background
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Admiral Naismith AKA mcostant
After a quick search to help my memory I propose to jump at Representation of slavery and Capturing unit
I posted on these threads, too, but the relevancy is because plenty of good idea come from other posters there.
Just for summarize a lot, I suggested to introduce:
quote:![]() - Slave/PoW settler, when captured (immigrate/refugee settler into migration model) under control of warder Civ player - Special Worker Slave/Immigrate into common city screen - Ability to build Prison camp / Refugee camp by above special settler, instead of City - A "runaway unit", very low level infantry or special settler that you can try to recover back to original Civ (PoW) or found a new, separate Civ (Slave) ![]() |
I beg you , before starting to shoot at me

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Admiral Naismith AKA mcostant
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