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  • AI never attacks other AIs?

    Oh brother. Here I am playing this game again after so many months. I downloaded some spiffo maps and did nothing to the AI files or anything else.

    Anyway, I am playing a remote civ and then when I happened to encounter the others and watch their behavior for some 1000 years or so, I notice they never go to war with each other!

    Never. The only wars are those involving me. Sure, some gang-up in alliance against me or I start a war with one or the other, but they never attack each other. Not one of the 15 other vivs has waged war with any other than mine!

    It's 1800 AD now and I wonder if this is the usual? How do you get the AI to actually not be so pally with other AIs?
    'Blood will run'

  • #2
    Some games are like that, real peaceful like. Some games an AI will become a "killer".

    You can influence things if you wish by going to war with someone. It tends to increase military production and change balances of power.

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    • #3
      It just happens sometimes. Sign MMPs and then start some wars. You can also cut off trade routes and do some diplomacy missions.

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      • #4
        Will these get the

        AI to attack other AIs or just me? I guess despite all the flaws in Call to Power, at least the AI would wage wars with nonplayer civs.

        Is your experience the same? Do you actually have the AI civs fight each other?

        And thanks for the replies.
        'Blood will run'

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        • #5
          In my games the AI beats up each other all the time. Sometimes it's very peaceful and nobody attacks, not even me....

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          • #6
            My games are mixed. Some games there are very few wars, others everyone is backstabbing each other and in a constant state of warfare. It has to do with which civs (some are more aggressive than others), geography, resources (or more properly lack thereof), lebensraum (players with it are less likely to war), and just plain luck. Of course, you can set things up if you like war.
            Seemingly Benign
            Download Watercolor Terrain - New Conquests Watercolor Terrain

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            • #7
              "The (insert civ here) have been destroyed by the Rampaging (insert another civ here)!"
              Got my new computer!!!!

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              • #8
                One would wonder how many games were played to use the word never. I see many AI battles and have since the game came out. I have had many games where the AI sent troops through my lands to attack another AI. Just FYI, the AI doesn not know AI from human. Anyway as Brizey posted that msg can be seen in every game or nearly so, with normal numbers of civs in the game. Civs are sometimes killed that I never made contact with in a huge game.

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                • #9
                  My games are always, always plagued by massive AI wars, especially of the kind where the dominant AI decides to annex the most primitive AI.
                  Lime roots and treachery!
                  "Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten

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                  • #10
                    I've had only one time that I can think of that an AI attacked another AI. I (Persia) was in an MPP with both France and Russia, and Russia attacked France, forcing me to declare war on Russia. Of course, Russia got the sh*t beat out of them, but my ally France didn't last that long either

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                    • #11
                      I have had games where everyone is happy and peaceful into the industerial ages before I started a massive world war out of boredom, and then I have had games where declaring peace was just a way to build up your forces for a couple of turns befor backstabbing when the time is right. Two games stick out in particular, one where I was in a massive world war from about 1800 to 2047,(spaceship) and one where I had an island start and four civs were wiped out before I made contact with anyone.
                      I'm going to rub some stakes on my face and pour beer on my chest while I listen Guns'nRoses welcome to the jungle and watch porno. Lesbian porno.
                      Supercitzen Pekka

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                      • #12
                        How do you get the AI to actually not be so pally with other AIs?
                        MPPs are 1 way, but that very often mean you'll be in a war(s) too.

                        The more peaceful way - Embargos. The AI constantly trades with one another, which I suspect helps their relations with each other. Even IF trading does not improve relations between the Civs, a Civ not being able to trade wines for techs hurts them. Embargoes prevent any trades of resources & seems to create tension. Even tho you set up the embargo, the AI Civ being embargoed may attack some other Civ who embargoed them. I've even have those I ask to embargo a Civ declare war against the embargoed Civ a few turns later! In my last game, superpower Egypt declared war on superpower Aztecs... even tho both were on opposite sides of the map. Both spent a lot of time creating/sending units, but no major territory changed hands. More importantly, both left me alone - despite me having no Saltpeter (only Pikemen).

                        Get several Civs to embargo a superpower to decrease your odds of being involved in the future war. Keep in mind the AI is horrible at conducting long distance wars.

                        Get several Civs to embargo an AI that you plan to attack next turn.

                        Just be sure not to include weak AI Civs in the embargo who are neighbors to a stronger AI Civ you have the embargo on. Otherwise, you could simply be helping them grow.

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                        • #13
                          On my latest game, I'm playing as Japan, huge map, 16 civs and I'm #1, having already conquered three of the smaller civs.

                          I declared war on the Aztecs. The Babylonians soon declared war on me. I got the Persians involved with a MPP. I was able then to get a peace treaty with the aztecs basically because a MPP signed with them. Stupidly, I have MPP's with two countries at war. So the next turn I was forced to declare war on Persia, my ally. I ended up non-stop wars with Russia, England, Persia, two with Babylon and two with Aztecs. It lasted several hundred years (1400ish-1760) and the year is now 1850 and half the civs are still fighting between themselves.

                          Prior to this, there had never been a war in the game.
                          I use Posturepedic mattresses for a lifetime of temporary relief.

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                          • #14
                            I find that, at least for me, playing on lower difficulty levels reduces the chance of the AIs attacking each other (and you). That's why I usually stay above Prince (or Regent... why did they change it?). Still, there are some games when no one attacks anyone, so I have to be the catalyst, sign some MPPs, and get a world war going. That seems to be the AI war "trigger". After that point, even if I'm at peace with everyone else, the AI will declare war on other AI to settle old scores or something.
                            Some people say that today is the first day of the rest of your life. That's true, for every day but one: the day you die.

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                            • #15
                              I've been in a diplomatic mode lately. Won my last two games via the UN. In the first, a large map, many civs, there was very little warfare prior to the Industrial Era and some isolated local wars after that. In the second, I tried to get a world war going int he middle ages with MPP's and couldn't.

                              I've also played games in which I was fighting one or more civs almost from the first turn to the last.

                              I consider this unpredictable behavior by the AI's a good thing. It keeps my play from becoming one dimensional.
                              "Illegitimi non carborundum"

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