I'm new here (I come from the off-topic forums) so you might have already talked about this topic.
What I want to say is that CTP 2 finaly proved to me that CIV II graphics are the best for this kind of a game. The units shouldn't be done with so much details and they shouldn't have animation. The unit are just symbols (You are not really attacking with one tank, the tank in the picture is a symbol of a division of tanks), therefore those pictures shouldn't move and be animated.
To much details and animation makes one, me at least, feel tired when playing the game.
Another thing is that the game shouldn't involve to much colour, and the colours it does involve shouldn't be to dark - like it was made in CTP 2 (this too makes me feel tired).
Any comments?
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Proud member of the state of Israel.
What I want to say is that CTP 2 finaly proved to me that CIV II graphics are the best for this kind of a game. The units shouldn't be done with so much details and they shouldn't have animation. The unit are just symbols (You are not really attacking with one tank, the tank in the picture is a symbol of a division of tanks), therefore those pictures shouldn't move and be animated.
To much details and animation makes one, me at least, feel tired when playing the game.
Another thing is that the game shouldn't involve to much colour, and the colours it does involve shouldn't be to dark - like it was made in CTP 2 (this too makes me feel tired).
Any comments?
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Proud member of the state of Israel.
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