Well, I personally don't see any need to speak against CTP, I'm here to suggest about CIV III or any other good clone that, using our suggestions, will reach the shops.
Back to slaves, I want to detail my previus post:
Slaves as specialist in city I was thinking of a "head" reproduction into a city of slaves citizens (a contraddiction in fact, slaves where not citizen, but you have got my point). As specialist, they can have plus and minus to reproduce their peculiar status. During a revolt you can change normal worker into slaves (as The Joker said), as criminals or politics prisoners, and back to normal workers (free slaves or prisoner).
That switch shouldn't be too easy: we need to relate slaves to unhappines, less research points (as in SMAC), etc.
Any city must have military units to keep the slaves in control, and may be you should not be able to have more than two slaves for every common worker or specialist (something similar, to avoid unrealistic "only slaves" city.
About the slaves hunt, I suppose we can model it capturing indigeneus tribe.
Depending on the general model, they will be Village of Native Citizen (see my "capturing cities idea in previus post) or indigeneous units (as mindworms in SMAC, see my "capture POW" ditto).
As others have said, Social choices (or goverment type) and Wonders can limit the slaves use, but I will add a World Counsil's Law (as in SMAC). I agree with MidKnight and others, how devastating could be ban slavery as atrocity (trade limited or stopped) to crush a police state that fund its production on criminals/slaves!
I know this model doesn't take care of slaves trade, but I'm not sure trade was the most importan part of the slave affair. I think on country level use of slaves was more important in production and public works than in trade income.
Best part of this model is IMO that we use already tested concept and representation (in CIV II o SMAC game), and we can keep the same concept from ancient age (proper slaves) to modern age (criminals and POWs during wars), until social choice, world counsil's law or a wonder make it no more viable.
Look Youngsun, once a time I don't see the need of a panel to cope with slavery
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Adm.Naismith AKA mcostant
Back to slaves, I want to detail my previus post:
Slaves as specialist in city I was thinking of a "head" reproduction into a city of slaves citizens (a contraddiction in fact, slaves where not citizen, but you have got my point). As specialist, they can have plus and minus to reproduce their peculiar status. During a revolt you can change normal worker into slaves (as The Joker said), as criminals or politics prisoners, and back to normal workers (free slaves or prisoner).
That switch shouldn't be too easy: we need to relate slaves to unhappines, less research points (as in SMAC), etc.
Any city must have military units to keep the slaves in control, and may be you should not be able to have more than two slaves for every common worker or specialist (something similar, to avoid unrealistic "only slaves" city.
About the slaves hunt, I suppose we can model it capturing indigeneus tribe.
Depending on the general model, they will be Village of Native Citizen (see my "capturing cities idea in previus post) or indigeneous units (as mindworms in SMAC, see my "capture POW" ditto).
As others have said, Social choices (or goverment type) and Wonders can limit the slaves use, but I will add a World Counsil's Law (as in SMAC). I agree with MidKnight and others, how devastating could be ban slavery as atrocity (trade limited or stopped) to crush a police state that fund its production on criminals/slaves!
I know this model doesn't take care of slaves trade, but I'm not sure trade was the most importan part of the slave affair. I think on country level use of slaves was more important in production and public works than in trade income.
Best part of this model is IMO that we use already tested concept and representation (in CIV II o SMAC game), and we can keep the same concept from ancient age (proper slaves) to modern age (criminals and POWs during wars), until social choice, world counsil's law or a wonder make it no more viable.
Look Youngsun, once a time I don't see the need of a panel to cope with slavery
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Adm.Naismith AKA mcostant
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