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  • ai strategy

    just a quick question on ai movement points:

    does anyone know if the ai uses complex strategy in using movement points? I've seen them use terrain effectively, like stopping on mountatins and hills, but do they not use points to stop behind rivers making counter attacks less effective? Leave points unused to stay out of range of your attackers (since they know where they all are anyway)? or any of the other "strategic non-use of full movement" that newbies (which I am slowly but surely growing out of) try to learn? just curious, thanks a bunch.

    lateralis
    "As far as I'm concerned, humans have yet to come up with a belief worth believing." --George Carlin

  • #2
    I've seen the AI cross a river with Horsemen before attacking a target that was just across the river from where they started. The only other thing I can think of is when they are guarding a settler with a 2 movement unit (mainly the Zulu), they of course stay as an escort with the Settler and forfeit the remaining movement point.

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    • #3
      What they don't do is to stay out of range of your attackers. In my previous game, Russia and Persia started a war close to my borders and I moved on of my units onto a hill to have a good view of the battle.

      Several times Russia moved horsemen and reached adjacent to stacks of Persian archers. A smart AI would have stopped the horseman one square away instead of using its last movement point to move up to the archers where it became an easy target next turn.
      If you cut off my head, what do I say?
      Me and my body, or me and my head?

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