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A most discouraging and limiting factor to civ 2. I hope this variable can be increased to allow atleast 500 or so cities in civ 3. NOTHING is more discouraging than finding a great spot for your settler, hitting build city and getting a "too many cities" message....>
I see the world through bloodshot eyes
Streets filled with blood from distant lies.
Well, in all actuality I think the number of cities should be limited by only the size of the map. This way the limit will be the maximum number of cities the largest possible map can accomodate. Problem solved!!
quote:
Originally posted by drake on 12-06-2000 01:50 PM
I hope this variable can be increased to allow atleast 500 or so cities in civ 3.
Historical quote:
"You can conquer an empire from a horseback, but you cannot rule an empire from a horseback".
I think above was said about the Huns, but im not sure.
Anyway, the Civ-game sense moral should be:
Please, dont make huge empire expansion an easy and self-evident settler-producing process, only. The larger the empire, the harder it should be to keep it together, both economically and politically - until it more or less break apart.
quote:
Originally posted by Ralf on 12-06-2000 02:24 PM
The larger the empire, the harder it should be to keep it together, both economically and politically - until it more or less breaks apart.
Yeah, but with lots of civs this problem can be eliminated.
The city limit should be higher than 255. That said, ICS should definitely be addressed.
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No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary... (And no, koalas don't usually speak!)
No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary... (And no, koalas don't usually speak!)
Wow! 800 cities! Has anyone considered how complicated this would make the game? I mean, there would be literally thousands of units waltzing around the map every turn!!! I think the limit needs to be higher than 255, but lets not go nuts here!
No I agree.. There should be some serious penalties to having an empire that frikkin' huge. Inefficiency penalties should be higher. Unless you are willing to spend a HUGE amount of resources keeping the empire running, then penalties should range from minor riots and production penalties right up to full blown civil war.
quote:
Well, in all actuality I think the number of cities should be limited by only the size of the map. This way the limit will be the maximum number of cities the largest possible map can accomodate. Problem solved!!
I have no problem with a percentage based total, this is a fine idea. You obviously don't need 500 cities on a small sized map, but you might need 7or800 on a gigamap.......nice idea.
I see the world through bloodshot eyes
Streets filled with blood from distant lies.
I agree. Possible number of cities should be limited by the number of civilisations and their government structures, not some internal system variable. The concept of even a modern nation being able to control the entire world is pretty ridiculous, though. I want the world map to be large enough that playing China, USSR or the US I don't want to expand my borders much more because I already have enough on my plate and government processes will deteriorate if I sieze more!
I don't think a permanent limit is a good idea. Each map should have their own limit, and there should be an option to alter this limit if you want to.
quote:
Originally posted by Ralf on 12-06-2000 02:24 PM
Historical quote:
"You can conquer an empire from a horseback, but you cannot rule an empire from a horseback".
I think above was said about the Huns, but im not sure.
Anyway, the Civ-game sense moral should be:
Please, dont make huge empire expansion an easy and self-evident settler-producing process, only. The larger the empire, the harder it should be to keep it together, both economically and politically - until it more or less break apart.
I 100% agree with this, and if this is implemented in the game it will make it so hard to maintain a huge empire that a low city limit to regulate this is not necessary.
I agree that there should be more total cities, depending upon the size of the map, small map, 100 cites. Medium map, 200 cities, large map, 300 cities, x-large map, 400 cities. Giga-map, 500 cities.
But I do have to say though, I dont know what it is like to run out of city limits, Ive never reached the limit before!
quote:
Originally posted by UltraSonix on 12-08-2000 07:01 AM
The city limit should be higher than 255. That said, ICS should definitely be addressed.
There is no need to have a city limit at all.
The easiest way to address ICS, by the way, is to make it harder for a new city to produce the next Settlers.
My suggestion is to have a new village build a Town Hall before it can become a city and grow beyond size 1.
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