I think the unit system in civ2 is extremely out of wack. for one thing, I usually get musketeers around 1 A.D.! second thought, I think there should be a much larger variety of units, different units would be used for different things, like the tank, would be specificly used in invasions, to lead armies, etc., and the marines, would be mainly used for guard duty.
3. the ranking system is way wrong, I mean, tell me, there is no sense in a unit being promoted to "veteran" status?? In real life, units (soldiers) aren't promoted to it, they become it with experience. I would like to see units have like levels, like in diablo, and diablo2, they could gain experience points, and level up, but no more then like, 5 levels, too complicating. I just thought I'd make this more easy, cause my last thread, Ranks in the Military, everyone jumped on me at the mention of officers, generals, sergeants, etc.
whats everyones thoughts?
3. the ranking system is way wrong, I mean, tell me, there is no sense in a unit being promoted to "veteran" status?? In real life, units (soldiers) aren't promoted to it, they become it with experience. I would like to see units have like levels, like in diablo, and diablo2, they could gain experience points, and level up, but no more then like, 5 levels, too complicating. I just thought I'd make this more easy, cause my last thread, Ranks in the Military, everyone jumped on me at the mention of officers, generals, sergeants, etc.
whats everyones thoughts?
Comment