The AI for the game should work like so.
It should analyze how well you have played in the game and thus determine how hard you have been playing and thus adjust its style to that (even if, for a time it means to be harder than you set it for), this can prolong the game's replayability and enjoyment because some levels are too easy and others are far too hard (Emperor with the tech lowering and no allies)
It should analyze how well you have played in the game and thus determine how hard you have been playing and thus adjust its style to that (even if, for a time it means to be harder than you set it for), this can prolong the game's replayability and enjoyment because some levels are too easy and others are far too hard (Emperor with the tech lowering and no allies)
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