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Diplomacy - Atrocities

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  • #16
    New Atrocity-

    Using an enemies civilians as test patients to speed research.

    and instead of killing a leader : Assassinating a leader (New Spy Option)

    Also in different ages there should be different atrocities; Harel, now that you are back can you seperate them into ages Such as-

    Ancient
    -
    Razing A Village
    Pillaging a village

    Modern
    -
    Killing a village's populace wantonly
    Nuking a village
    Razing a village
    -->Visit CGN!
    -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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    • #17
      quote:

      atrocity - an extremely wicked or cruel act, esp. one involving physical violence or injury.


      A lot of the original "atrocities" didn't seem particularly "wicked" to me...

      ------------------
      No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary... (And no, koalas don't usually speak!)
      No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary... (And no, koalas don't usually speak!)

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      • #18
        Occupying another nations city wouldn't really be an atrocity (not even against that nation) unless you killed the populace, etc.
        -->Visit CGN!
        -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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        • #19
          Harel I don't understand something (please excuse me if the answer is in the summary, I didn't read it):

          Why are you calling all these actions atrocities? Some of them (espionage, blocking city exit points), I'd call only hostile action, but not atrocity/crime.

          Some atrocites should also affect your reputation only among certain civs. Actions like bombarding city, destroying a civilian unit, poison city should affect your reputation only in peacefull, "democratic" civs, not in despotic ones, while others like nuking a city, exterminate a city, genocide, plant a virus should affect your reputation among all civs (sorry again if it's already in the summary).

          Also, how can you make the difference between taking over a city with or without harming the people? I mean, can I decide to harm people or not? I usually just occupy the city
          "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
          --George Bernard Shaw
          A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
          --Woody Allen

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          • #20
            I like DarkCloud's idea, to separate atrocities on ages, because certain actions that we call now "crime" weren't considered atrocities in ancient or middle ages (destroying tile improvements, create a fortress or city near borders, an opressive despotic rule,
            a significant military build-up, owning slaves and so on).

            But DarkCloud, nuking a village ??!!
            "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
            --George Bernard Shaw
            A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
            --Woody Allen

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            • #21
              the slave-owning is relative...
              Indifference is Bliss

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              • #22
                To my folk it it an atrocity to even have a spy or diplomat on my continent!!

                Once in a game one player raized anothers capital city including the several wonders lost with it. It was a very huge battle going back and forth til finally it was gone. The defender exclaimed how atrocious it was only to hear the uncaring coldhearted reply "then you should not have defended it so heavily!
                The whole known world was outraged by this act
                The journey itself is the thing~Odysseus

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                • #23
                  Tiberius, you will need to read the entire diplomacy summary for the explantion...

                  About "hostile actions": this relates to the idea of "the rules of war". This idea says that each game will develop a different codes of honor and conduct. In one game sieging a city might be a common practice, and in the other, a total atrocity. Therefor, I complied all the possible hostile actions.

                  And about treating the people: this relates to yet another idea where you decide to occupy/raise/enslave/pillage the city.
                  "The most hopelessly stupid man is he who is not aware he is wise" Preem Palver, First speaker, "Second Foundation", Isaac Asimov

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