In my opinion, SMAC's Social Engineering was one of it's coolest new features.
Does anyone know why SE was left out of civ3? Was it too hard to implement because of the fundamental differences between civ3 and SMAC? Or did Firaxis simply not have enough time?
I was just wondering if SE was left out because of philosophical, technical or perhaps marketing reasons.
(I can say one thing for sure: I will not buy civ4 unless it has some form of SE!)
Does anyone know why SE was left out of civ3? Was it too hard to implement because of the fundamental differences between civ3 and SMAC? Or did Firaxis simply not have enough time?
I was just wondering if SE was left out because of philosophical, technical or perhaps marketing reasons.
(I can say one thing for sure: I will not buy civ4 unless it has some form of SE!)
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