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Does the AI ever give gifts?

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  • Does the AI ever give gifts?

    Say you're on really good terms with another civ, would they ever give you a gift of gold or a map or even a tech? (without you demanding it)

    Furthermore, has anyone ever actually gotten a grant of gold from another civ?
    "Perseus wore a magic cap so that the monsters he hunted might not see him. We draw the magic cap down over our own eyes and ears so as to deny that there are any monsters" - Karl Marx

  • #2
    Never happened to me. Nothing the AI's ever done has made me think of it as being generous.
    "Illegitimi non carborundum"

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    • #3
      Never got one eiher.

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      • #4
        Me neither...

        I would love to see the AI engage in this level of diplomacy but I just don't see it happening in the near future. It makes me wonder what the motivation of gift giving is at all:
        - Refreshing close ties with an ally etc. (small gifts, symbolic mostly)
        - Trying to assist a significantly weaker civ. In real life this is called a "humanitarian mission."
        In Civ it is used to maintain a balance of power. Understanding a balance of power is an incredible subjective and personal matter, I believe it is simply out to the reach of present AI to successfully grasp it. True balance is much more than a staticstical analysis of units etc.
        - Gaining someones "good will". This is what I assume most players give gifts to the AI for. As in "I'm sorry that you capured my spies sneaking around... here is a care package to show you how sorry I really am."
        I keep a record of all my civ games here.

        aÅ¡tassi kammu naklu Å¡a Å¡umeri ṣullulu akkadû ana Å¡utēÅ¡uri aÅ¡ṭu
        "I am able to read texts so sophisticated that the Sumerian is obscure and the Akkadian hard to explain" (King Assurbanipal of Assyria 7th century BC)

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        • #5
          I've never gotten a gift out of the blue. Although you shouldn't shy away from demanding goodies if you know your military is vastly superior, the AI will often cave.
          Last edited by Carver; November 25, 2002, 21:19.

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          • #6
            I also would like to see this happen. Maybe it could be implemented this way: after a war that was won by the human player, the AI would check periodically its forces and compare them to the human player's army. If the human army is stronger than the AI forces, then the AI could give the human player a small gift just as a means of maintaining a good relationship. I'm sure that this would surprise us so much that we would really consider leaving them alone...
            I watched you fall. I think I pushed.

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            • #7
              I doubt that Alexnm, well not for very long at any rate.
              A proud member of the "Apolyton Story Writers Guild".There are many great stories at the Civ 3 stories forum, do yourself a favour and visit the forum. Lose yourself in one of many epic tales and be inspired to write yourself, as I was.

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              • #8
                It has never happened to me!

                So long...
                Last edited by The Pioneer; November 27, 2002, 03:15.
                Excellence can be attained if you Care more than other think is wise, Risk more than others think is safe, Dream more than others think is practical and Expect more than others think is possible.
                Ask a Question and you're a fool for 3 minutes; don't ask a question and you're a fool for the rest of your life! Chinese Proverb
                Someone is sitting in the shade today because someone planted a tree a long time ago. Warren Buffet

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                • #9
                  You have to 'squeeze' the gifts from AI.

                  "Hello. Would you accept these dyes as a gift?" - has never happened to me...
                  I'm not a complete idiot: some parts are still missing.

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                  • #10
                    Gifts from the AI would be a novelty for me, never seen it happen in one year of intensive playnig.

                    I'm not so succesfull in squeezing gifts either. The 'take this deal or suffer option' usually results in the latter. Renegotiating peace gives me better results but only when I ask for gold. Techs and/or luxuries seem to be out of the question. Anyone more succesfull has any suggestions here?

                    ProPain

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                    • #11
                      Propain I think it relates to just how big an immediate threat they see you to be. For instance if you have large stacks outside several of their cities when you sue for peace then they may just be more willing to comply, OTOH I recently had a situation like this as Rome with MA sitting on the steps of at least 6 Zulu cities defended with Impi's and they still said go f**k yourself, so who knows the AI is quite bizarre at times!
                      A proud member of the "Apolyton Story Writers Guild".There are many great stories at the Civ 3 stories forum, do yourself a favour and visit the forum. Lose yourself in one of many epic tales and be inspired to write yourself, as I was.

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                      • #12
                        Actually, i HAVE seen it happen in a multiplayer LAN game. I dunno if it behaves differently in that, me and my friend were playing, and hes pretty new at civ (cough sucks cough) and he was in that civ 3 trading glow and was giving things to the Persians when Xerxes (after my friend giving him a gift) gave my friend a gift of i forget how much gold. This was in the early game, and he was gracious.

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                        • #13
                          I seem to remember the AI giving me a small gift of gold, but this was before most patches.(and it was so long ago I cant remember if they were demanding tribute or giving a gift.)
                          I'm going to rub some stakes on my face and pour beer on my chest while I listen Guns'nRoses welcome to the jungle and watch porno. Lesbian porno.
                          Supercitzen Pekka

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                          • #14
                            never happened to me
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                            • #15
                              I can't imagine this ever happening - even before the new patches.

                              The AI is programmed to give the human player the finger right up until that AI civ is exterminated. This is because as you become more powerful, the other civs become more and more irritated with you.

                              You'd have to be amazingly weak and yet still adored by another civ in order to [theoretically] get a gift.

                              If anyone ever does see this, please send a saved version from the previous turn to me or post it here.

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