Well, about every idea that can be thought up for a TBS game have been posted in all the thousands of posts.
Now come the real problem, what to do with all the ideas. There are some ideas that are rejected stright out early on, but a majority of them is still in the fuzzy zone.
Here is a idea to deal with the ideas. ALLOW EVERYTHING (not literly) to be Optional. Optional not in a mechincal, artifical way. For example, settlers must be used to build cities in government like dicatorships while people automaticly build cities in democracy. Allow the the micro-management of resouces for commies and hide that option in Free markets. In this way, a player can control the amount of micromanagement and style of play to fit his/her need.
Now come the real problem, what to do with all the ideas. There are some ideas that are rejected stright out early on, but a majority of them is still in the fuzzy zone.
Here is a idea to deal with the ideas. ALLOW EVERYTHING (not literly) to be Optional. Optional not in a mechincal, artifical way. For example, settlers must be used to build cities in government like dicatorships while people automaticly build cities in democracy. Allow the the micro-management of resouces for commies and hide that option in Free markets. In this way, a player can control the amount of micromanagement and style of play to fit his/her need.
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