DarkCloud
NO NO NO NO NO NO NO NO NO NO
YOU'VE GOT IT ALL WRONG.
1st of all...You the concept of anyone trying to put all the weapon (most of it anyway) is a unit design work shop is INSANE due to the fact that it is going to do nothing more then giving players headacres.
Besides, thats THE most unrealistic and ahistorical idea ever. Allow me to explan.
The whole problem here is that you are thinking that weapons, armour and other short of this stuff can be used to emulate real life units. DEAD WRONG. The orginalization of a army is no less, if not more, then the lenght of a sword or the size of a anti-tank gun. Besides, almost ALL armies, modern or long vanished, is a result of combined arms. Of course people didn't specialize before the concept of combined arms, but instead each men carried more then one weapon. As a result, no army in the world have only used ONE kind of weapon as the system would allow.
The archer at the battle of Agincourt for example, brought double pointed wooden stakes to build a fence-like structure to stop Cavalry, a Long Bow with 25 shots and a melee weapon of one's choice. Now do you build a unit with 3 weapons? And the fact that the reason the british archers uses the longbow and their french counter part don't is caused more by culture then technology.
Lets not get into modern day armour divisions or infantry battlions each with its own AA-Guns and Artillery support and so on. Even wellindon's squares at waterloo used some pikemen to stop a cavalry charge.
With your system a Roman legion would be exactly the same as a man at arms. Of course the way they fight is different but the equipment is about the same. How about a samerie and a crusader, both ware chain armor and uses a long sword. Yet sll of then are VERY different.
Besides, your system is no fun for me. When I want a phalanx I don't want bronze ancient spear man.
I'd support a system witch specially ability can be added to predesigned units....EARYLY ON IN THE GAME
NO NO NO NO NO NO NO NO NO NO
YOU'VE GOT IT ALL WRONG.
1st of all...You the concept of anyone trying to put all the weapon (most of it anyway) is a unit design work shop is INSANE due to the fact that it is going to do nothing more then giving players headacres.
Besides, thats THE most unrealistic and ahistorical idea ever. Allow me to explan.
The whole problem here is that you are thinking that weapons, armour and other short of this stuff can be used to emulate real life units. DEAD WRONG. The orginalization of a army is no less, if not more, then the lenght of a sword or the size of a anti-tank gun. Besides, almost ALL armies, modern or long vanished, is a result of combined arms. Of course people didn't specialize before the concept of combined arms, but instead each men carried more then one weapon. As a result, no army in the world have only used ONE kind of weapon as the system would allow.
The archer at the battle of Agincourt for example, brought double pointed wooden stakes to build a fence-like structure to stop Cavalry, a Long Bow with 25 shots and a melee weapon of one's choice. Now do you build a unit with 3 weapons? And the fact that the reason the british archers uses the longbow and their french counter part don't is caused more by culture then technology.
Lets not get into modern day armour divisions or infantry battlions each with its own AA-Guns and Artillery support and so on. Even wellindon's squares at waterloo used some pikemen to stop a cavalry charge.
With your system a Roman legion would be exactly the same as a man at arms. Of course the way they fight is different but the equipment is about the same. How about a samerie and a crusader, both ware chain armor and uses a long sword. Yet sll of then are VERY different.
Besides, your system is no fun for me. When I want a phalanx I don't want bronze ancient spear man.
I'd support a system witch specially ability can be added to predesigned units....EARYLY ON IN THE GAME
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