There are some critisisms I have about the current idea of 'veteran' status. For one thing a couple of turns a unit gains 'veteran' status, all the people from that unit are dismissed from active duity and replaced by new recruits who don't have the 'veteran' status yet. Another thing is, how do you gain 'veteran' status durring training at a barracks, after all, the barracks is only a training facility (idea: you can only build units in cities w/barracks? or not). What they could do is intoduce a 'trained' status, this would be virtually the same as 'veteran' status is now, except that any unit supported by a city with a barracks, or that is in a city with a barracks automatically gains 'trained' status after two turns (two turns in the city w/barracks, and/or two turns supported by a city w/ barracks, ex: a city supporting a unit in the feild just buildt a barracks, two turns later, the new recruits are out from the new barracks, replacing the old people in that unit, that unit recieves 'trained' status). Units built in a city w/ a barracks would still gain 'trained' status, and units that survived combat automatically recieve 'trained' status. If a unit w/'trained' status is not supported by a city w/barracks for more than two turns, then it looses this status (new recruits not trained in a barracks haven't been trained yet)
You could still have 'veteran' status which gives that unit an added bonus and is gained if a 'trained' unit has survived 2+ battles, but returns to 'trained' status after two turns.
time before or after attaining such status before it automatically changing is dependant on the demograph 'years of service.'
You could still have 'veteran' status which gives that unit an added bonus and is gained if a 'trained' unit has survived 2+ battles, but returns to 'trained' status after two turns.
time before or after attaining such status before it automatically changing is dependant on the demograph 'years of service.'
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