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Is Culture Broken?

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  • Is Culture Broken?

    Folks?
    I've got something 'weird' going on in a patched PTW game... Playing the Ottomans, a celtic city on the coast is totally surrounded by my 'territory. They have the city square ... pop 1... and one sea square. (other sea areas outside their 2 square city are mine.)

    I've got them surrounded by 4 cities... each with temples, cathedrals, colliseums, libraries, universities etc.

    They have NOT flipped to me in more than 30 turns...

    (How do I do a screen capture? I'd love to post this one)

    Thx.

    ps. Sipahas are something fierce to behold.

  • #2
    Maybe he has swarm of units inside?

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    • #3
      AFAIK, it's not the local culture that causes flips. It's the global culture of your entire empire vs their entire culture. There are other factors like the aforementioned units and distance to the capital that come into play.
      Seemingly Benign
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      • #4
        PTW culture flip considerations:
        number of foreign citizens (each resistor counts as two)
        number of squares inside your culture border
        culture ratio (total)
        distance to capitol (if closer to yours it increases)
        civil disorder (twice as likely)
        former occupantion
        city garrison
        WLTKD (only half as likely)

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        • #5
          Are you sure you have culture flipping enabled?


          I had to ask, sorry.

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          • #6
            A screenshot is really necessary here.
            Lime roots and treachery!
            "Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten

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            • #7
              Hit your PrintScreen button and then do a Paste into a graphics program.
              "Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos

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              • #8
                Assuming you have more culture than your opponent, even then you have to be very patient. The probability (per turn) would still be rather low. I don't know what the actual "typical figures" are, but perhaps only 2-10%.

                See the thread "Culture Flip Formula" in the next page or two of this "General" forum.

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                • #9
                  Is Culture Broken

                  Hi Folks... two images coming up...
                  Culture flipping IS switched on... they lost a much larger city to me in the game...

                  Here's the map.
                  Professional keynote speaker Change Managment


                  Here's the culture situation


                  The only info I don't have is how many units are inside...

                  One other bit of info? Their capital is at least 2.5 times as far away as my Forbidden palace

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                  • #10
                    I had a similar situation as chinese democracy against English (who were in awe of my culture) - with only one spearman in this city...
                    Attached Files
                    I'm not a complete idiot: some parts are still missing.

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                    • #11
                      I've also experienced less culture flipping (against me & against others) as a whole. My culture attacks in the past would win me a few cities before, now nothing. Perhaps after all those non-culture people complained about losing their cities from culture Firaxis weakened it or maybe the odds are just merely catching up to us.

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                      • #12
                        Originally posted by Pyrodrew
                        Perhaps after all those non-culture people complained about losing their cities from culture Firaxis weakened it.
                        I'd be very, very dissapointed if they did so.
                        "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                        --George Bernard Shaw
                        A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                        --Woody Allen

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                        • #13
                          Culture as a weapon

                          I'm one of those that LIKED using culture as a 'passive' weapon.

                          I'd place cities at the limit of my territory and rush build culture benefits as fast as I could. Then I'd place my palace as close to the front as possible to support those efforts.

                          Taking a city by force, pales in comparison to when they are forced to just bow down to your natural good looks!

                          I know that ultimately this annoys them, and gets them to declare war with me, BUT that helps with war weariness.

                          Even if I only had a 3% edge with regards to a culture flip.... A 3% chance of flipping each turn over 30 turns SHOULD flip him to me sooner or later.

                          if a) my culture is higher
                          b) Palace is twice as close as his
                          c) all but 2 of this possible 21 city squares are 'taken'
                          d) even if he has 10 units garrisoned in there.

                          Then those fools should succumb sooner or later... I know for a FACT that I've flipped in the past in far far better situations.

                          Something's bust. Or I'm the unluckiest player in the world... which is entirely possible.

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                          • #14
                            A possible reason...

                            Okay... got the Intelligence Agency... investigated the silly city and the Celts are warm inside having a Ceildh!!! There are 19 besotted fools partying inside the garrison! Truth be told? I wouldn't leave the party either!

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