Announcement

Collapse
No announcement yet.

Is there a way to mod during a running game?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Is there a way to mod during a running game?

    I noticed that the editor mods works only restarting ex novo a new game.

    I miss a mod and now my bomber are not lethal,but I'm on industrial age.

    Of course I can't modify this because the game is already started and I noticed editor mods work only for new game.

    Do you perhaps know a way to use the editor succesfully even if the game is already started???????

    Thanks a lot mates

    Boomer

  • #2
    Do you perhaps have any info???

    Thanks

    Boomer

    Comment


    • #3
      I am not a modder myself, but I have read many times that once you start the game, you have to stick to the rules. Ingame modding impossible, they say.

      Comment


      • #4
        I'm talking about modifications done by the original editor of CIV not external mods.

        I have already added several units,terrain types etc...not what I need is only enable lethal bombing of bombers that I miss to flag.

        Do you think there is a way to use the official editor during a running game?

        Thanks

        Boomer

        Comment


        • #5
          nope, note since 1.29
          the bic file get's incorporated into the save game (or something like that )

          Maybe Grampho's tool can help you out
          got to the files files' section for more info
          Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
          Then why call him God? - Epicurus

          Comment


          • #6
            This is one of the reasons the debug mode was added to the editor -- you can test out your mods before you engage in an actual game that could last a long time.

            Dan
            Dan Magaha
            Firaxis Games, Inc.
            --------------------------

            Comment


            • #7
              The sombrero returns!!
              The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

              Duas uncias in puncta mortalis est.

              Comment


              • #8
                I never left! I'm just working on other stuff so I'm not as up-to-speed on Civ as I used to be.

                Dan
                Dan Magaha
                Firaxis Games, Inc.
                --------------------------

                Comment


                • #9
                  other stuff?

                  Care to give Poly an exclusive on breaking some news?
                  (\__/)
                  (='.'=)
                  (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

                  Comment


                  • #10
                    when the time is right, perhaps. Right now I think I like being gainfully employed.

                    Dan
                    Dan Magaha
                    Firaxis Games, Inc.
                    --------------------------

                    Comment


                    • #11
                      I really look forward to the debug-mode. Today when I f.ex. tweak a unit, I make it available from the start of the game, test it till it works like intended and then place the availability where it should be. A debug-mode is very welcome.

                      Comment


                      • #12
                        This is one of the reasons the debug mode was added to the editor -- you can test out your mods before you engage in an actual game that could last a long time.

                        Dan
                        I hated this new feature - the fact that rules are saved in a savegame, I mean, not the debug mode .
                        Usually, you see the errors in balance, or the little mistakes, when you're already deep into the game. So either it's a restart from scratch, either it's playing with the bugs (which is extremely annoying).

                        I would love to have this as an option (choose to save rules into savegame or not).
                        Science without conscience is the doom of the soul.

                        Comment


                        • #13
                          Meee tooo,if it was possible of course...

                          Is this perhaps a barrier to prevent cheating in MP?

                          Is there a readme in order to use properly the debugger?Maybe I miss it...

                          thanks

                          Boomer

                          Comment


                          • #14
                            IIRC, the debug mode can't be enabled in MP games, it's just for testing scenarios in SP. I think there is a list of debug mode commands in the editor help file.

                            AFAIK the reason the change was made to include the rules in savegames was that we were finding a lot of the support requests and reported bugs were directly connected to people who were messing with the rules files of games currently in progress. It can have really strange effects, so it was a general issue of improving stability to include the game rules with savegames.

                            Dan
                            Dan Magaha
                            Firaxis Games, Inc.
                            --------------------------

                            Comment


                            • #15
                              (so just an option that is "on" by default)

                              (or even a command line to pass to dissociate the savegame from the rules)


                              (pleaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaase !)
                              Science without conscience is the doom of the soul.

                              Comment

                              Working...
                              X