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how do I like to play the game of Civilization?

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  • #16
    Originally posted by Randolph
    I think there's a fair amount of ground between #2 and #3. I generally play with a "3 type empire", but aiming at a successful one (I want my civ to be great not just realistic).
    That would be #3 for the sake of this poll (at least in terms what my intention was). #3 is not meant to neglect the value of an eventual victory, just put its importance to a reasonable relation to the "realism" or "immersion" factor.

    Originally posted by Cidifer
    Where's the option for "I just want to crush and destroy all that stand in my way" though that's not how i play I think it should be up there.
    That's something slightly different than what I had in mind... I thought I would find out how much people valued whether they get to see that screen saying "You win." compared to taking part in a "realistic" civ story revealing before their eyes. Even though warmongering often implies #1 or #2, I guess there need not to be a direct implication.

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    • #17
      I'm in it for the bananas....

      Other than the bananas I always kill the French and the Russians, If i acheive killing either of them I consider it a victory.
      Last edited by MC Hawking; November 1, 2002, 21:50.
      "The Mighty Stephen Hawking is a F***ing Quake master"
      ----------
      "I'm DUI hardy ever caught sober"

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      • #18
        Originally posted by metalhead
        Out of curiosity, for those who chose #3 or #4, do you regularly play the game after someone has won? I personally do that only when I have won and have a bunch of nukes laying around, and I decide to toast the world before quitting. I would think regularly playing beyond endgame is a good indicator that you fall under #3 or #4.
        I haven't played beyond the end since the first few weeks I had the game (January). Now I just end it when victory or defeat arrives.

        Also, in the interest of clarifying my #3 "immersion" vote -- I definitely like to be immersed in a coherent, themed game, but that doesn't necessarily mean that I shoot for the happiest, most advanced, etc. civ. Sometimes, in a game with lots of early warfare and backstabbing, the perfect #3 game is a "Vlad the Destroyer razes all in his path and exacts revenge on the children of his enemies" sort of game -- just keeping to the theme, of course . And I do always try to win, it's just not the end-all, be-all of the game.

        Catt

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        • #19
          Originally posted by Catt
          Also, in the interest of clarifying my #3 "immersion" vote -- I definitely like to be immersed in a coherent, themed game, but that doesn't necessarily mean that I shoot for the happiest, most advanced, etc. civ. Sometimes, in a game with lots of early warfare and backstabbing, the perfect #3 game is a "Vlad the Destroyer razes all in his path and exacts revenge on the children of his enemies" sort of game -- just keeping to the theme, of course . And I do always try to win, it's just not the end-all, be-all of the game.
          This is a perfect example of what I was talking about when not directly relating any particular gameplay style to #1, #2, #3, or #4. If an AI civ backstabs me with absolutely no reason, I will go for a total war and destroy whatever it takes to have my revenge. And the immersion will still be there for me (there will even be more of it).

          "...no matter how long it may take us to overcome this premeditated invasion, the American people will, in their righteous might, win through to absolute victory!" That's the kind of stuff I like to imagine... (hope I got the quote correct... ).

          I like your "themed game" expression, Catt. Finely describes what I had in my mind for #3.

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          • #20
            Originally posted by: vondrack
            OK, just for the record, I am the "immersion" guy...
            That's ok, while you were indeed the first, I am one of those and will certainly not be the last.

            Edit: Adding this disclaimer:
            I should point out; if an AI civ declares and makes war, plagues another civ, commits piracy or brigandry or should cause the use of weapons of mass destruction, I will return the same - they will feel my forcefull rage and their lands as well as their digital offspring will be rendered defective and unproductive as the result of my unholy wrath.
            Last edited by miccofl; November 1, 2002, 19:49.

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            • #21
              I immerse myself in hate for Bizzie-marckie.
              The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

              Duas uncias in puncta mortalis est.

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              • #22
                Style

                I generally like to build around strategic points - and in a perfect game launch massive attacks from behind fortified pinch points. Although when I have no pinch points I have a strange compulsion to line up my cities in rows and columns (grid). Must be my engineering background. So - I am a 3, 2, 3, 2, 3, 2.....
                Many are cold, but few are frozen.No more durrian, please. On On!

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                • #23
                  Option 2 for me.

                  I want to win. I want to beat my last win score. I also want the biggest, best, happiest utopia on earth. But only because they win.

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                  • #24
                    #1 (But i never reload.)

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                    • #25
                      Immersion, definitely.
                      What I like is to feel like I am writing the history. I like to imagine how the war that was fighted will appear in the history books several centuries later.
                      I like to imagine myself in a high-level council with my advisors, wondering if we should start a war against this neutral small nation that is asking for an arm and a leg for its oil, to enforce the security of our nation.
                      I like to imagine a big discussion of several of the inhabitants of my country, reading the newspaper about an invasion of an allied country, and then the declaration of my leader at the radio, saying that we won't let down our old ally and hence have given a ultimatum to nation X to immediately stop its agression or be considered at war.
                      I like to imagine the shocked faces of the rivals leaders when they hear through their secret network that "a new, terrible weapon, seemingly a very powerful bomb, was tested in a remote location of the X empire".
                      I sometimes stays in Monarchy, not because it gives me any advantage, but just because I want to imagine that my empire is commanded by a king/emperor, and that I hold absolute power and can start war or peace because an enemy leader was rude, or because they begged for peace.
                      I like to imagine the civilians of a city panicking and fleeing because my units are approaching their city.
                      I like to imagine the bonds of friendship or hate that slowly develop into two nations over the millenia.
                      I like to imagine the excited scientists observing how years of work finally allowed them to masterize fusion power.
                      I like to imagine the slow building of many improvement in cities, and people becoming more educated and cultivated over the generations.
                      I like to imagine the assimilation of foreign population into a rather universalist nation, or the harsh treatment and segregationism of a repulsive, oppressive tyranny.

                      I like to imagine all this when I play, to pretend that it's not plain AI-bot I face or befriend, but real people representing the real "spirit" of a real nation.
                      Science without conscience is the doom of the soul.

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                      • #26
                        Dam'n, I thought it was just me...

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                        • #27
                          Interesting perspective on how to poll this.

                          Even though I am a competitive player and I have goals to reach, I impose certain self-restrictions that help me enjoy my game in a world that sort of resembles some real world. Exploration of the unknown, making hated enemies, finding trusted allies, fighting over border disputes and resources, carrying retaliation strikes, keeping one's honor and pride, and developing my empire to be the best place to live in... a world I myself would happily live in... that is the way I like to play. If - playing this way - I finish up as the winner, it will just add greatly to my satisfaction, as I have apparently done a better job in building a great empire than my AI rivals.
                          Under that definition I would fall into #3. I put "self-restrictions" on many games I play too, that doesn't mean I want the AI to ignore the goals of winning (which was conveniently left out of this poll). Perhaps if it was not, many people would not have been so torn between #2 & #3. #3 is phrased great to appeal to all, especially with the phrase "If - playing this way - I finish up as the winner, it will add greatly to my satisfaction, as I have apparently done a better job in building a great empire than my AI rivals", which is phrased much better than #2's "simply winning". How can anyone say they felt they did [i]"a better job" than their competition if they were the only ones who knew how to win?
                          Last edited by Pyrodrew; November 3, 2002, 23:03.

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                          • #28
                            #1 all the way. I use everything within the rules including exploits to win (no reloading or cheating). I used to do this in civ2 as well, which is why I got so good at MP

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                            • #29
                              I want to win. I am brutal, cruel but fair. No , I am not a warmonger! I vote #2
                              " They will fight and die till the last warrior"
                              -Dimaratos to Xerxes, a few days before the battle in Thermopylae...

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