yes I know it's a game but as I plainly said the whole point of CivX is that its an abstraction of reality. the fun is in the abstraction not in the ruthless implemention of reality.
For example, I do not want to have to have feelings of guilt for being forced to "ethnically cleanse" opponent civs because the game is so limited as to force me to do that. Why in hell would I want to see a list of civilian casualties I enforced on the enemy?
with regards to your use of stats to determine if an enemy uses artillery extensively, surely using a spy to determine that s/he has say 50+ of the things pretty much guarantees that they will use them in some capacity.
btw, even if we consider infantry/rifleman/etc.. to regiment in size that is still ~3,000 men and half casualties amount to 1,500 men a pop. in a very large battle with armour scything through enemy defences, that would be say 10-15 modern armour/tanks taking on 30-40 infantry. if all infantry killed thats say 35 * 3,000 men killed. 105,000 dead in one titantic battle and i've had that happen more frequent in game than I'd care to admit yet that pales between the two to three million I've killed in a siege of a size 20+ city.
ONCE AGAIN.
Yes it's a game but let's keep it abstract eh? I sometimes have to reduce a size 20+ city to a size 6 city in order to capture it but I do not want to reflect on the realities of the millions of deaths that really entails. similarly if the enemy attacks with a 30+ stack and I eliminate it, should i glory in the hundred thousand deaths I've inflicted?
I've won, the enemy lost. that's good enough for me. not who can ethnically cleanse the best...
For example, I do not want to have to have feelings of guilt for being forced to "ethnically cleanse" opponent civs because the game is so limited as to force me to do that. Why in hell would I want to see a list of civilian casualties I enforced on the enemy?
with regards to your use of stats to determine if an enemy uses artillery extensively, surely using a spy to determine that s/he has say 50+ of the things pretty much guarantees that they will use them in some capacity.
btw, even if we consider infantry/rifleman/etc.. to regiment in size that is still ~3,000 men and half casualties amount to 1,500 men a pop. in a very large battle with armour scything through enemy defences, that would be say 10-15 modern armour/tanks taking on 30-40 infantry. if all infantry killed thats say 35 * 3,000 men killed. 105,000 dead in one titantic battle and i've had that happen more frequent in game than I'd care to admit yet that pales between the two to three million I've killed in a siege of a size 20+ city.
ONCE AGAIN.
Yes it's a game but let's keep it abstract eh? I sometimes have to reduce a size 20+ city to a size 6 city in order to capture it but I do not want to reflect on the realities of the millions of deaths that really entails. similarly if the enemy attacks with a 30+ stack and I eliminate it, should i glory in the hundred thousand deaths I've inflicted?
I've won, the enemy lost. that's good enough for me. not who can ethnically cleanse the best...
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