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The more I play Civ3, the better it gets, but-

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  • The more I play Civ3, the better it gets, but-

    Despite the fact that the game improves the more you play it, and the more ways you realise it can be played, there are still some things that would make it better still (I can't remember if this is becouse of the latest patches or not).

    Off the top of my head- stacking with allies with whome you have and allegiance and a RoP agreement would be excellent, then you could have situations like the American and British bases in Germany during the cold war etc, and airbases, I know there's an addon you can get- but it would be far better to have PROPER airbases, that can also stack with Allied RoP'ed air-units.

    Your thoughts generaly?
    Freedom Doesn't March.

    -I.

  • #2
    Re: The more I play Civ3, the better it gets, but-

    Originally posted by problem_child
    Off the top of my head- stacking with allies with whome you have and allegiance and a RoP agreement would be excellent, then you could have situations like the American and British bases in Germany during the cold war etc, and airbases, I know there's an addon you can get- but it would be far better to have PROPER airbases, that can also stack with Allied RoP'ed air-units.
    These are quite high on the players' wishlist. But rather unlikely to be introduced in any Civ3 XP ever. If we are lucky, they will be in Civ4...

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    • #3
      Yea, those are features I really like in SMACx. I especially like entering cites of allied (Pact) factions.
      "What did you learn in school today, dear little boy of mine?
      I learned our government must be strong. It's always right and never wrong,.....that's what I learned in school."
      --- Tom Paxton song ('63)

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      • #4
        Agree... Would also be nice, after a war where many are implicated, to be obliged to make a "post-war treaty" where it's not only about you and the enemy, but also includes giving back territories to which it was before and all... Of course, it should be in a simple and logic/coherent way. Quite a few kinds of conditions may exist in these treaties, like after WW II towards Germany and Japan.
        Go GalCiv, go! Go Society, go!

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        • #5
          SMAC rules. I also would like to see this option in Civ.
          I watched you fall. I think I pushed.

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          • #6
            Well, I would never use ally stacking with those bastard backstabbing AI civs in SP... but I can see using it in MP. What would happen if you decided to break an alliance with somebody you were stacked with, though? How would that be solved?
            Lime roots and treachery!
            "Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten

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            • #7
              Originally posted by cyclotron7
              Well, I would never use ally stacking with those bastard backstabbing AI civs in SP... but I can see using it in MP. What would happen if you decided to break an alliance with somebody you were stacked with, though? How would that be solved?
              Same as in reality... some consequences are in the contract and you get some other people in your back (nice with many playing civilization since multi-alliances are possible).

              Look at NATO. Someone braking it gets all its other members on his back: embargos, less commercial exchanges, diplomatic HUGE consequences (you'll have problem trading, get back confiance and all), even war and other revendications.
              Go GalCiv, go! Go Society, go!

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