Announcement

Collapse
No announcement yet.

Question about amount of civs.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Question about amount of civs.

    Does anybody know if you can play with more than 16 civilizations.

    Now with the PTW expansion there is going to be 24 civs.

    Will you be able to play all 24 in one giant game or just choose 16 from the list?

  • #2
    AFAIK it is not possible with 'basic' civ3 and I do not think it is possible with a mod.
    Concerning PTW, you should try the PTW forum, you will have more chance to get an answer.
    Nym
    "Der Krieg ist die bloße Fortsetzung der Politik mit anderen Mitteln." (Carl von Clausewitz, Vom Kriege)

    Comment


    • #3
      You can play 24 at once now if you have 8 spare civs with a few minutes in the editor.

      PTW is supposed to allow 31 at once.
      Seemingly Benign
      Download Watercolor Terrain - New Conquests Watercolor Terrain

      Comment


      • #4
        Anyway, 24 civs in anything below super-extra-hyper-huge maps will make the game unplayable, IMHO. And a super-extra-hyper-huge map will render the game unplayable too, so...
        I watched you fall. I think I pushed.

        Comment


        • #5
          Actually, I've tried 24 on a standard size map and it's far from unplayable. It's different. You only have room for a handful of cities before you can't peacefully expand . Keeping track of diplomacy is much harder due to the fact that you can only see the relations between 8 civs at a time. Early techs were coming very fast, but it slowed down because small empires can't have massive research budgets. In addition, the Wonder Cascade effect made getting wonders very difficult with 12+ players trying for the same wonder. Since I played on a standard random map it was jam packed with strategic and luxury resources.

          Hmmm, maybe I'll have to try a 24 tiny.
          Seemingly Benign
          Download Watercolor Terrain - New Conquests Watercolor Terrain

          Comment


          • #6
            How painful it must be to try to look at the foreign advisor screen with 24 civs.

            Comment


            • #7
              I made a tiny map with 16 civs. Fun as hell. everyone had like 3-6 cities, action throughtout the whole thing. If you can get 24 well then that would be awesome.

              Comment


              • #8
                Originally posted by vmxa1
                How painful it must be to try to look at the foreign advisor screen with 24 civs.
                You can't. You can only see 8 at a time. What's painful is trying to get the entire diplomatic picture in your mind at once. I can't. I usually figure out who the players I care about are and figure out their relationships.
                Seemingly Benign
                Download Watercolor Terrain - New Conquests Watercolor Terrain

                Comment


                • #9
                  That was my point, you have to keep clicking to see them and try to remember what it was you saw.

                  Comment


                  • #10
                    All I do is click on the link in the bottom right hand corner and that brings up a list of all the civs, and then i talk to them one at a time.

                    Comment


                    • #11
                      Originally posted by WarpStorm
                      Actually, I've tried 24 on a standard size map and it's far from unplayable. It's different. You only have room for a handful of cities before you can't peacefully expand . Keeping track of diplomacy is much harder due to the fact that you can only see the relations between 8 civs at a time. Early techs were coming very fast, but it slowed down because small empires can't have massive research budgets. In addition, the Wonder Cascade effect made getting wonders very difficult with 12+ players trying for the same wonder. Since I played on a standard random map it was jam packed with strategic and luxury resources.

                      Hmmm, maybe I'll have to try a 24 tiny.

                      How do you enable the 24 civs to be played in regular Civ3? I have the apolyton civ pack added, and can pick from 24 civs, but can't seem to change it in the editor.

                      Comment


                      • #12
                        Originally posted by asleepathewheel



                        How do you enable the 24 civs to be played in regular Civ3? I have the apolyton civ pack added, and can pick from 24 civs, but can't seem to change it in the editor.

                        I would like to know this also. Please?
                        Sorry....nothing to say!

                        Comment


                        • #13
                          Originally posted by asleepathewheel
                          How do you enable the 24 civs to be played in regular Civ3? I have the apolyton civ pack added, and can pick from 24 civs, but can't seem to change it in the editor.
                          Originally posted by ACooper
                          I would like to know this also. Please?
                          Launch the editor application (Civ3Edit). Under the heading "Scenario" click "Custom Rules." Click through the annoying (but probably appropriate) "Rules Editor Enabled: Use caution as changes made using the rules editor can have unpredictable results" pop-up. Under the heading "Rules" select "Edit Rules." Within the rules window, select the "World Sizes" tab. From the drop down, select your desired world size. Move to the info box and adjust the "Number of Civs" variable. Save as a scenario (i.e., "Crowded World Scenario"). Launch Civ 3 and choose "Load Scenario" instead of New Game. Select your scenario with the modded rules re: number of civs, and then proceed as you normally would (map size, randomness of world properties, civs, etc.).

                          Disclaimer: I haven't done this with 24 civs -- this is just how to do it with more (or less) than the "standard" number of civs on any given map size.

                          Have fun!

                          Catt

                          Comment


                          • #14
                            Originally posted by Catt




                            Launch the editor application (Civ3Edit). Under the heading "Scenario" click "Custom Rules." Click through the annoying (but probably appropriate) "Rules Editor Enabled: Use caution as changes made using the rules editor can have unpredictable results" pop-up. Under the heading "Rules" select "Edit Rules." Within the rules window, select the "World Sizes" tab. From the drop down, select your desired world size. Move to the info box and adjust the "Number of Civs" variable. Save as a scenario (i.e., "Crowded World Scenario"). Launch Civ 3 and choose "Load Scenario" instead of New Game. Select your scenario with the modded rules re: number of civs, and then proceed as you normally would (map size, randomness of world properties, civs, etc.).

                            Disclaimer: I haven't done this with 24 civs -- this is just how to do it with more (or less) than the "standard" number of civs on any given map size.

                            Have fun!

                            Catt
                            I think i've tried this, but will double check.

                            Comment


                            • #15
                              Hmmm, maybe I'll have to try a 24 tiny.
                              Sounds like one massive muti OCC

                              PTW will have bigger maps, so game like these could be feasable.
                              They might take up to a year to finish, but still
                              Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                              Then why call him God? - Epicurus

                              Comment

                              Working...
                              X