Thanks Catt for bringing game info from far and wide to the humble halls of 'Poly (I just stick here for the most part, too much volume to read otherwise).
It's nice to see the explanation, but I still have no idea how this slipped through their initial version of the game. If the tech-selection is coded to pick among the first four availalbe techs in an era based upon their appearance in the tech list, why does one tech have 91% chance to be selected in the first place? This must mean there is some priority to their placement in the tech list, making it more than a mere list.
Personally I look forward to the new Scientific trait, if they do make this change. It would make everything a lot more interesting, not to mention making Scientific more powerful (think: tech-trading).
Dominae
It's nice to see the explanation, but I still have no idea how this slipped through their initial version of the game. If the tech-selection is coded to pick among the first four availalbe techs in an era based upon their appearance in the tech list, why does one tech have 91% chance to be selected in the first place? This must mean there is some priority to their placement in the tech list, making it more than a mere list.
Personally I look forward to the new Scientific trait, if they do make this change. It would make everything a lot more interesting, not to mention making Scientific more powerful (think: tech-trading).
Dominae
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