Hello all, ive not posted before, so bear with me if its a stupid question.
As an avid fan of Civ3 i was wondering why the
civilization strength "commercial" does not lead to
being able to build marketplaces or banks at half
cost, whereas this is the case for similar city
upgrades that are Religious, Scientific or
Militaristic. (eg. marketplace always costs 100 shields, whereas Library costs 80 or 40 if you are a scientific civ)
I have the latest patch 1.29f installed.
This flaw means that having commercialism as a Civ
strength isnt of a huge amount of use and so playing
as England, France, India, Greece or Rome is not as
good as it should be, handicapping a third of the
races that you can choose from.
Are there any plans to correct this flaw in a patch?
or is there a step to rectify this that i can take? a mod to download perhaps?
As an avid fan of Civ3 i was wondering why the
civilization strength "commercial" does not lead to
being able to build marketplaces or banks at half
cost, whereas this is the case for similar city
upgrades that are Religious, Scientific or
Militaristic. (eg. marketplace always costs 100 shields, whereas Library costs 80 or 40 if you are a scientific civ)
I have the latest patch 1.29f installed.
This flaw means that having commercialism as a Civ
strength isnt of a huge amount of use and so playing
as England, France, India, Greece or Rome is not as
good as it should be, handicapping a third of the
races that you can choose from.
Are there any plans to correct this flaw in a patch?
or is there a step to rectify this that i can take? a mod to download perhaps?
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