Please comment
1) Every bobmbard units have lethal bombard vs land and sea but ironclad. If I bombard someone I should be able to kill him.
2) I have inserted few new units ( Airtransport,Apache..) and increased a lot modern naval units attack/defense and movement by 1 ( Doubled modern nuclear sub attack/def, raised bombard of stealth bomber to 24,battleship to 24/18
3) Reduced corruption of comunism to nuisance/minimal
4) almost doubled appearance ratio of all strategical resources,I can't tolerate an equilibrate game since only one civ has uranium or coal,and then it wins the game easily,IMHO is too unbalanced. In this way I do not grant everyone resources but at least they are less difficult to find.
What do you think about my freakin' modifications?
Gunter
1) Every bobmbard units have lethal bombard vs land and sea but ironclad. If I bombard someone I should be able to kill him.
2) I have inserted few new units ( Airtransport,Apache..) and increased a lot modern naval units attack/defense and movement by 1 ( Doubled modern nuclear sub attack/def, raised bombard of stealth bomber to 24,battleship to 24/18
3) Reduced corruption of comunism to nuisance/minimal
4) almost doubled appearance ratio of all strategical resources,I can't tolerate an equilibrate game since only one civ has uranium or coal,and then it wins the game easily,IMHO is too unbalanced. In this way I do not grant everyone resources but at least they are less difficult to find.
What do you think about my freakin' modifications?
Gunter
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