Announcement

Collapse
No announcement yet.

I Found Auto-bombard!!!!!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • I Found Auto-bombard!!!!!



    I haven't tried this with anything but Arty yet, but hold down the 'b' button continuously, and concurrently click on your target as many times as you want it hit (up to the number of Arty you have in position).

    IT WORKS!!!
    Last edited by Theseus; October 20, 2002, 18:38.
    The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

    Duas uncias in puncta mortalis est.

  • #2
    lol, yeah, my battleships have blitz ability, so i was getting pissed having to fire the guns 25 times (5 battleships firing 5 times each!). I noticed that civ3 seems to have lag. in all games that have lag you can do things like that! If only i could tell it to attack a target till it runs out of move points!
    Help negate the vegiterian movement!
    For every animal you don't eat! I'm gunna eat three!!

    Comment


    • #3
      Oh! Interesting. I might try it, as I sometimes use plenty of artillery. However, I thought the title refered to a coastal fortress autobombarding a passing enemy ship. Have anyone ever seen that happen?
      So get your Naomi Klein books and move it or I'll seriously bash your faces in! - Supercitizen to stupid students
      Be kind to the nerdiest guy in school. He will be your boss when you've grown up!

      Comment


      • #4
        Originally posted by Olaf HÃ¥rfagre
        I thought the title refered to a coastal fortress autobombarding a passing enemy ship. Have anyone ever seen that happen?
        I did. It is not something you'll see a lot, but it happens occasionally. AFAIK, the game only displays an animation when the bombardment is successful. That explains why we see so few coastal fortresses hitting their targets. They miss it most of the time.
        I watched you fall. I think I pushed.

        Comment


        • #5
          The Ai seems to understand that as long as it does not traverse two tiles in the sphere of that city, it can not be bombarded.

          Comment


          • #6
            Guys, forget the frigging coastal fortresses...

            Arty auto-bombard!!!

            HELLO!! EXCUSE ME!!!!

            Has anyone else been bored sh-tless by large stacks of Arty... b-click, b-click, b-click, b-click, b-click, b-click, b-click...

            And Firaxians, you are welcome for the new "feature" for PTW.
            The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

            Duas uncias in puncta mortalis est.

            Comment


            • #7

              THANK YOU THESEUS!!!!!!!! OMG that improves the gameplay for the much of the latter half of the game. It's amazing they haven't included an auto-bombard feature as it is. I'm glad you figured that out... hehe yeah they'll list that as a new feature, but you should get credit. Excellent...thanks for posting that.

              -Apolex

              Comment


              • #8
                WOW. If this really works.... woohooo!

                I hope in PTW there will be real auto-bombardment (i.e. only one click for the whole stack) but 'til then....

                Did you try bomber as well? Does ist work with them?

                What happens when you click more often than the number of units you have in the stack? Some kind of audio clue or do you have to know when to stop?

                Sorry for these questions, but I don't have access to Civ3 at the moment so I can't test it myself.

                Comment


                • #9
                  This evening I'll give it a try and if it worked it could be amazing!!!!!!!!!!

                  Thanks a lot M8 !!!!

                  Gunter

                  Comment


                  • #10
                    Theseus, if I had known you would like this, I would have posted it a few months before

                    Other things were this kind of clicking can really help:
                    * When you discover RR, all your workers get the same orders: RR to here, RR to there. So, keep down Ctrl+Shift+R, and just click the tiles one by one that need RRing... If you're a bit lucky, you will be able to give orders to all of your workers in one long go.

                    * airlifting freshly build units, if all your units are only build in cities with airports (which happens a lot with me, as they are free with Smith's trading company): keep T pushed in, and click to the airport where you want them based.

                    * replacing damaged bombers on a carrier: Choose wake all (so they will be in the right order), keep Shift+R in, and just click the city where they will rest. If your previous load of bombers rested in another city (from 2 turns ago), you can do the same trick there to move them onto your carrier. Quite handy to replace bombers fast, with 2 carriers you can keep 24 bombers busy at all times, so that they are always fresh. However, most of the times you only encounter a few fighters, so this will only be useful in scenarios like the Alamo (where I used it a lot)

                    DeepO

                    Comment


                    • #11
                      Oh, another one (but this one I don't use frequently): If in a war, most of your units will be in stacks. So keep J pressed in, and move all of your units by clicking where they need to advance too The problem here is that most of the times you have a few units that need advancing, and a few that need to attack, so it doesn't happen very often that you have a long series here.

                      DeepO

                      Comment


                      • #12
                        DeepO:
                        * airlifting freshly build units, if all your units are only build in cities with airports (which happens a lot with me, as they are free with Smith's trading company): keep T pushed in, and click to the airport where you want them based.
                        Can you elaborate on this? I don't fully understand it.


                        For the J key, I normally use it to put all my offensive units on one tile and when I need them, I can move them all at once (e.g. after war breaks out and i have to get them to the border).

                        Comment


                        • #13
                          Well, I typically build my troops in cities that have every possible improvement, so when I'm building tanks, I have airport in each troop-training-city (after a few turns, of course, flight comes right after Mot. Trans.).

                          Another typical thing for war at that point in the game is that I have, or am very close of owning my starting continent, and want to wage war on another island / continent. Ideally, I have a beach head there, with an airport rushed.

                          So, each turn, quite a number of tanks are produced, in cities with ariports. These units are likely to come in one series, so just press T (airlift), and click the beachhead (in many cases needs scrolling). The result is a bit less straining on your fingers, plus it does speed up things a little. This really shows when you don't have to click to reposition, so you can always just choose the beach head, but I admit those situations are rare.

                          J key: yeah, of course, that is about the normal use of it. But in a war, most of your troops will be in smaller stacks as well. So instead of moving these one by one, I stack move these as well, no matter if they are with 10, 2 or alone in that stack. Pressing J when you are moving single units has the advantage that you don't need to draw a movement line, you can just click where you want to go. So, when I'm rearranging my troop positions, I just press J continuously...

                          DeepO

                          Comment


                          • #14
                            In Master of Orion, you could set a planet where the produced ships would be sent. That would be a nice feature....
                            I've allways wanted to play "Russ Meyer's Civilization"

                            Comment


                            • #15
                              Auto-attack works too! Once you have positioned your stack, hold down G and repeatedly click your target. If you click too many times it's not a problem, your units will stop attacking once they have annihilated the target.

                              Comment

                              Working...
                              X