Announcement

Collapse
No announcement yet.

What may be an obvious question.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • What may be an obvious question.

    Has anyone else had a unit die after being stationed for a prolonged time in a jungle?
    I might as well just save you all the trouble... Ming is a bastard, Ming es un bastardo, Ming est un bâtard, Ming è un bastardo, Mingus bastardus est, Ming ist ein Mistkerl, Ming jest bêkartem, Ming är en horunge, Ming korcs, O Ming ine bastarthos, Ming on rakastajani...
    and if you don't understand any of these... Ming. Bastard is he. yesssss.

  • #2
    Yes, although I don't know if it has to be a prolonged time. Maybe the chances do increase with time, but I'm not about to test it out.


    Dominae
    And her eyes have all the seeming of a demon's that is dreaming...

    Comment


    • #3
      I've seen it a couple of times. Don't quote me on this, I haven't done the math, but I think it works more or less as follows: The less advanced a unit is, the more likely it is to perish, up until the advent of modern, mechanized units. This is strictly supposition on my part, based on common sense, which as we all know, may have ABSOLUTELY NOTHING to do with it!!! Rumble on!

      Comment


      • #4
        yea ive seen that, it's like disease in a city.

        really pissed me off too, i had a fortress at a choke point once.
        "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
        - Ender, from Ender's Game by Orson Scott Card

        Comment


        • #5
          Yes, I've lost a warrior here and there to that.

          Comment


          • #6
            To fortify a unit in the jungle is to risk disease. AFAIK it loses 1 hit point at a time. Once you achieve Medicine or Sanitation (probably the latter), jungle is no longer a problem. Of course, by then you have probably cleaned most of it up.

            Comment


            • #7
              I've had my warriors die/have hitpoints decreased while fortified in jungles. Actually, a very cool feature when you think about it.
              You're a man- you can be replaced.

              Comment


              • #8
                Originally posted by Playa del Carmen
                I've had my warriors die/have hitpoints decreased while fortified in jungles. Actually, a very cool feature when you think about it.
                Yeah, I wish that it would come into play more. I would love to use jungle as a border if it injured or killed intruders more often. Hmm. workers would have to be resistant as they could never clear or road then. Are they resistant now? I think so.

                I would also like it if tundra acted the same way, ala Russian Winter effect.

                Comment


                • #9
                  Originally posted by asleepathewheel


                  Yeah, I wish that it would come into play more. I would love to use jungle as a border if it injured or killed intruders more often. Hmm. workers would have to be resistant as they could never clear or road then. Are they resistant now? I think so.
                  Yes, that would be great.

                  I've never seen a worker die, so I think they must be resistant. But I don't fortify my workers in jungles much anyhow- they're usually chopping away clearing the jungle.

                  I would also like it if tundra acted the same way, ala Russian Winter effect.
                  That would be refreshing (no pun intended)- the environment affecting the units more.
                  You're a man- you can be replaced.

                  Comment


                  • #10
                    Workers don't have hit points, so they cannot lose any.

                    Comment


                    • #11
                      Lost a calvary once. It was defending a risky beachead of cities...Havn't made that mistake again.
                      "Giving money and power to government is like giving whiskey and car keys to teenage boys."
                      --P.J. O'Rourke

                      Comment


                      • #12
                        Haven't even heard of it. But it sounds like a logic feature. If they bothered to put it in, they should make the risk higher. Now it wount affect your tactics at all.
                        So get your Naomi Klein books and move it or I'll seriously bash your faces in! - Supercitizen to stupid students
                        Be kind to the nerdiest guy in school. He will be your boss when you've grown up!

                        Comment


                        • #13
                          I've lost hit points to a jungle, but never an entire unit.

                          I would love to see the idea of interactive environment! Russian winter, burning desert (see the French foreign legion melt away!), poisonous swamp where conquistadors could get lost looking for the lost city of gold!

                          Maybe this is possible in a scenario with the new PtW editor?

                          Comment


                          • #14
                            Never seen it myself but I think it was mentioned in the manual. It's an excellent idea though, but the enviromental factor should perhaps be a bit more aggressive, AND include deserts and tundra.
                            Don't eat the yellow snow.

                            Comment

                            Working...
                            X