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AI annoyed by Privateers?

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  • #16
    Well, in my current game I thought, I could find a use for privateers the first time. It is an archipelago map, which slowed research a bit, because they couldn't make contact with some civs and settle some islands before astronomy. Then the run on the last unoccupied islands started. I didn't have many settlers handy, so I wanted to delay AI expansion towards this islands.

    I thought finally it all makes sense

    Too bad the AI knows about your privateers, but maybe a good method to start a war without taking the rep hit, just attacking with a few privateers!?
    "Where I come from, we don't fraternize with the enemy - how about yourself?"
    Civ2 Military Advisor

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    • #17
      Originally posted by WarpStorm
      What I do is use them to block harbor access of my 'friends'. If you have a ROP, build privateers and stack them with a warship of yours. The privateers will block the ports and they won't be attacked because they are stacked with your units.
      Good tactic , but it "feels" like an exploit to me.
      Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
      Then why call him God? - Epicurus

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      • #18
        I've eventually had to go to war over this. It's not like they don't know who's blockading them with my warships supporting them.
        Seemingly Benign
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        • #19
          Originally posted by Mattaba
          I once had in a game some time ago that the germans declared war on me, I reloaded, i wanted to know why, because I was stronger.
          After some tests they kept declaring war on me, I tested again and removed my privateer from their territory and suddenly they don't declare war, so the AI even knows that it's your privateer, which it shouldn't be able to see, another AI cheat.
          Well, , I wouldn't jump to that conclusion just yet. First - what was the German attitude toward you? If Furious, then maybe it was random and only a coincidence that war was declared when you left the Privateer in their territory.

          If not furious, then it seems you are right, but perhaps you should try a couple reloads and see if they avoid war every time you remove the little Pirate.

          One more thing - How many other Civs? Maybe the AI is smart enough to know that the other civs could not possibly be responsible and by a little deductive reasoning they conclude that you're the pirate!

          ( ooo... that's scary - AI capable of deductive reasoning! )
          My Reach always exceeds my Grasp...

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          • #20
            AI - smart?

            No, I really can't imagine the AI knows it's your privateer, because the others have no saltpeter or no access to the ocean or something. I think like they know the map, they know your units. Seems I am not the only one who observed the attitude changing after a privateer attack and no Skeeve, I don't think it's only coincidende.

            btw: what wiil it bei in MP? Will Privateers have a black flag? Otherwise it wouldn't be hard to identify the ship...
            "Where I come from, we don't fraternize with the enemy - how about yourself?"
            Civ2 Military Advisor

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            • #21
              Originally posted by SanPellegrino
              Seems I am not the only one who observed the attitude changing after a privateer attack and no Skeeve, I don't think it's only coincidende.

              btw: what wiil it bei in MP? Will Privateers have a black flag? Otherwise it wouldn't be hard to identify the ship...
              Yeah, that's what I thought, just wanted to rule out coincidence totally.

              I think the black flag would work, but how will you know which one is your own if other privateers are around? Maybe the user sees his own color as it is...

              Otherwise, you would have to keep clicking until you find the one you have control over.

              Also, I was thinking more about the deductive reasoning thing, and even though the AI can't do it, humans certainly can and will. For example, if a privateer attacks me on my west coast and the nearest western civ is human-controlled France, I might conclude that:

              The Germans to my east have sailed around the world just to instigate a war between me and the French!! HA, I bet you weren't thinking that was my conclusion!
              Last edited by Skeeve; October 18, 2002, 13:39.
              My Reach always exceeds my Grasp...

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              • #22
                Originally posted by Skeeve


                Well, , I wouldn't jump to that conclusion just yet. First - what was the German attitude toward you? If Furious, then maybe it was random and only a coincidence that war was declared when you left the Privateer in their territory.

                If not furious, then it seems you are right, but perhaps you should try a couple reloads and see if they avoid war every time you remove the little Pirate.

                One more thing - How many other Civs? Maybe the AI is smart enough to know that the other civs could not possibly be responsible and by a little deductive reasoning they conclude that you're the pirate!

                ( ooo... that's scary - AI capable of deductive reasoning! )
                The german attitude to me was annoyed. I tested multiple times and every time I removed the privateer, they didn't declare war, and every time I left it in their territory they declared war.
                I don't know how many civs there were left, it was some time ago.

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                • #23
                  Originally posted by Skeeve
                  The Germans to my east have sailed around the world just to instigate a war between me and the French!! HA, I bet you weren't thinking that was my conclusion!
                  sounds like a good idea to have fun in MP, if everyone is suspicious
                  "Where I come from, we don't fraternize with the enemy - how about yourself?"
                  Civ2 Military Advisor

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                  • #24
                    Mattaba,

                    Interesting. Now that I'm thinking about it some more, my original maurading vs. the English took place a long way from their territory. I was hitting ships in the open ocean. As I began to run low on targets, I moved my privateer fleet toward their island, and eventually entered their territory, hoping to lure ships out to kill.

                    Almost immediately, 2 galleons left an English port, sailed due west for 2 turns, and unloaded 5 Cavalry on my coast. Therefore, *if* there is a relation between privateers and AI declarations of war, it is (based on our experiences) most likely based upon a border violation. This suggests that the AI does, in fact, know that the privateer is yours, on some level at least.

                    -Arrian
                    grog want tank...Grog Want Tank... GROG WANT TANK!

                    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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                    • #25
                      Originally posted by Arrian
                      Mattaba,

                      Interesting. Now that I'm thinking about it some more, my original maurading vs. the English took place a long way from their territory. I was hitting ships in the open ocean. As I began to run low on targets, I moved my privateer fleet toward their island, and eventually entered their territory, hoping to lure ships out to kill.

                      Almost immediately, 2 galleons left an English port, sailed due west for 2 turns, and unloaded 5 Cavalry on my coast. Therefore, *if* there is a relation between privateers and AI declarations of war, it is (based on our experiences) most likely based upon a border violation. This suggests that the AI does, in fact, know that the privateer is yours, on some level at least.

                      -Arrian
                      But now we can go even further with thinking.
                      Does attacking the AI with privateers make their mood towards you worse? Or is it only the territory violation that made them declare war?
                      I don't know but I think I'm gonna do some tests with that to know for sure.
                      My guess is that it does make their mood worse, I think that if it does, Firaxis implemented it to prevent overexploitation of privateers.

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                      • #26
                        Arrian,

                        Interesting thing about the border violation, but I think attacking them is the bigger factor. I killed an american ship in roman territory, the americans went from polite to annoyed, the romans stayed polite. And the Romans didn't show up to ask me to withdraw my troops.
                        "Where I come from, we don't fraternize with the enemy - how about yourself?"
                        Civ2 Military Advisor

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                        • #27
                          Has anyone seen an AI privateer? I havent.
                          We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
                          If any man be thirsty, let him come unto me and drink. Vampire 7:37
                          Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

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                          • #28
                            Originally posted by SpencerH
                            Has anyone seen an AI privateer? I havent.
                            i've seen a few. Once the destroy something, I'm told it was destroyed by XYZ's Artillery so I know XYZ attacked me.

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                            • #29
                              Spencer,

                              Yeah, I got attacked by one recently (fortunately for me, my galleon, fully loaded with elite cavalry, fought them off). But it is rare.

                              -Arrian
                              grog want tank...Grog Want Tank... GROG WANT TANK!

                              The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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                              • #30
                                I can't swear to it (don't use them enough) but I always thought that the AI "knew" it was your privateer attacking -- just that the "privateer" unit, as an unflagged vessel, doesn't invite a declaration of war since it is arguably acting privately (for booty) rather than "acting on orders of the civ." In my limited experience, aggressive privateering always caused an attitude deterioration among the AI victims.

                                And I've seen an AI privateer, but only once a long time ago (v1.07f / v1.16f / v1.17f??) -- it harassed an island city and my ships trying to resupply the city. BTW, in support of my untested view of the first paragraph, I could "Turn on Team Color Disk" under the preferences menu and see the nationality of the offending Privateer -- but of course had no way of telling the civ to stop attacking my galleys .

                                Catt

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