Interesting question sabrewolf. Well, the answer is that builders (which I concider myself) tend to have MASSIVE culture and commerce because they've built evrything.And it is possible if your neighbours have spent the entire game fighting eagh other too take them slowly over with culture flipping. Not totally ofcourse, but enough to keep you empire at a healthy tech genereating size. and with all the commerce, there's more then enough money to put into research or buy/steal techs.
Ofcourse by the time everything is built and you've reached a sortof maximum size for peace, it time to start pumping out those soldiers for the eventual strategy flip.
But back to topic, my politics actually influence me in the way that the game's mechanics forces me to act a bit peacefully. I love haveing a clean reputation, so there's no razing anywhere. What I do is use that enemy city to pump out cheap workers buy buying them until the ciuty is gone. Meanwhile, I'm building my own city where it should be. However I'm not averse to using slaves, because I don't think of them as slaves. I think of them as cheap immigrant labour.
Ofcourse by the time everything is built and you've reached a sortof maximum size for peace, it time to start pumping out those soldiers for the eventual strategy flip.
But back to topic, my politics actually influence me in the way that the game's mechanics forces me to act a bit peacefully. I love haveing a clean reputation, so there's no razing anywhere. What I do is use that enemy city to pump out cheap workers buy buying them until the ciuty is gone. Meanwhile, I'm building my own city where it should be. However I'm not averse to using slaves, because I don't think of them as slaves. I think of them as cheap immigrant labour.
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