I presume it wasn't Firaxis's original intention but in my present game a single roll of the dice - whether I can successfully steal a tech - is worth about 60,000 gold and hence I presume the total outcome of the game.
Inspired by Aeson's splendid Iceworld thread "So very cold" (sorry I can't find the exact reference at the mo) I tried Deity on a Huge map with lots of water. My starting island at least had fifty percent greenery but it seems hard enough to me even so, especially after Firaxis kindly upped the science rate still more as compared to 1.21f which I believe he was using.
If I've understood the science calculation at CivFanatics (goi to their FAQ and then there's a reference from the science) correctly then originally the base rate for science was charged at Deity level at x24 for them and x40 for us - now as of 1.29f it's x40 as compared to x66.66 (400/6).
The discount has also been reduced. You used to multiply by approximately (1 - 2N/3L) where N is the number of civs you've met which have an advance and L is the total number left including yourself - now it's (1 - 4N/7L)
Anyway, after considerable work I got a position (iI'm afraid that even affter zipping it's bigger than 500K so I can't append it here) in which Greece was the tech leader with Space Flight extra and France, Russia and China had Computers and Fission.
I saved up for 7 or 8 turns, paid my 5634 gold to steal "safely" and lost. The result was that I had 630 gold was making 692 per turn and was at war with Greece. Greece is v rich with about 150K so if I can manage to capture one of their island cities I may get a few K back but I'll certainly have to wait some moves before trying to steal again and it'll probably be too late then (somebody else will have got Space Flight): essentially it seems to me to have been a one shot bet and I can probably resign - not that I'll get wiped out but I'm v unlikely to be able to win.
So I rewound, waited one move and tried again. This time I scored (does anybody know the exact probability of success when stealing "safely" from the tech leader).
The result after trading with China, Russia and France was that I had 15,781 gold
897 per turn plus 3(!) extra techs - Space Flight, Computers and Fission; and Aluminium from the Russians which I guess is worth a good 2K.
Taking the techs as Space Flight 19 K (ie about 8/9th of 66 x 320 and the other two as say 14K each (3/4th of 20K ish), Incidentally in 1690s just to check I tried the Greeks at the full 15,781 for Satellites and they would be "insulted". The total difference is well over 60K on the one roll which seems ridiculous to me.
I haven't thought yet about how the espionage system could be improved but surely this wasn't the original intention?
Inspired by Aeson's splendid Iceworld thread "So very cold" (sorry I can't find the exact reference at the mo) I tried Deity on a Huge map with lots of water. My starting island at least had fifty percent greenery but it seems hard enough to me even so, especially after Firaxis kindly upped the science rate still more as compared to 1.21f which I believe he was using.
If I've understood the science calculation at CivFanatics (goi to their FAQ and then there's a reference from the science) correctly then originally the base rate for science was charged at Deity level at x24 for them and x40 for us - now as of 1.29f it's x40 as compared to x66.66 (400/6).
The discount has also been reduced. You used to multiply by approximately (1 - 2N/3L) where N is the number of civs you've met which have an advance and L is the total number left including yourself - now it's (1 - 4N/7L)
Anyway, after considerable work I got a position (iI'm afraid that even affter zipping it's bigger than 500K so I can't append it here) in which Greece was the tech leader with Space Flight extra and France, Russia and China had Computers and Fission.
I saved up for 7 or 8 turns, paid my 5634 gold to steal "safely" and lost. The result was that I had 630 gold was making 692 per turn and was at war with Greece. Greece is v rich with about 150K so if I can manage to capture one of their island cities I may get a few K back but I'll certainly have to wait some moves before trying to steal again and it'll probably be too late then (somebody else will have got Space Flight): essentially it seems to me to have been a one shot bet and I can probably resign - not that I'll get wiped out but I'm v unlikely to be able to win.
So I rewound, waited one move and tried again. This time I scored (does anybody know the exact probability of success when stealing "safely" from the tech leader).
The result after trading with China, Russia and France was that I had 15,781 gold
897 per turn plus 3(!) extra techs - Space Flight, Computers and Fission; and Aluminium from the Russians which I guess is worth a good 2K.
Taking the techs as Space Flight 19 K (ie about 8/9th of 66 x 320 and the other two as say 14K each (3/4th of 20K ish), Incidentally in 1690s just to check I tried the Greeks at the full 15,781 for Satellites and they would be "insulted". The total difference is well over 60K on the one roll which seems ridiculous to me.
I haven't thought yet about how the espionage system could be improved but surely this wasn't the original intention?
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