Is there any way of tracking to what extent an ally is complying with a MPP? When I've had MPPs and have been attacked my allies will immediately declare war on the enemy but after that I typically can't tell if they're attacking somewhere or what type of damage they're inflicting.
By the same token, when I have to declare war on a mutual enemy because they declared war on a civ I have a MPP with I always wonder to what extent I need to respond. I was playing a game last night as France in a MPP with the Iroquois against America. I was the dominant civ with America 2nd and the Iroquois 3rd. The Americans declared war first so I went to war with them along with the Iroquois. At one point the Americans were about to destroy this Iroquois city. I had tanks and infranty nearby. I had intended to use these for another purpose but when I saw the situation with the Iroquois I got a case of the guilts and went to defend them. This saved the city. The Iroquois didn't seem any different afterwards - no more grateful or polite than they had been before. They still wanted OUTRAGEOUS things in exchange for their luxuries. If I had gone off with my units to do my own thing and forgotten about that Iroquois city would they have been upset given our MPP?
One thing the MPPs do seem to guarantee is that a civ won't attack you while you're busy fighting another but beyond that are there any rules about compliance with those agreements or penalties for not obeserving them to any great extent?
Lunacy
By the same token, when I have to declare war on a mutual enemy because they declared war on a civ I have a MPP with I always wonder to what extent I need to respond. I was playing a game last night as France in a MPP with the Iroquois against America. I was the dominant civ with America 2nd and the Iroquois 3rd. The Americans declared war first so I went to war with them along with the Iroquois. At one point the Americans were about to destroy this Iroquois city. I had tanks and infranty nearby. I had intended to use these for another purpose but when I saw the situation with the Iroquois I got a case of the guilts and went to defend them. This saved the city. The Iroquois didn't seem any different afterwards - no more grateful or polite than they had been before. They still wanted OUTRAGEOUS things in exchange for their luxuries. If I had gone off with my units to do my own thing and forgotten about that Iroquois city would they have been upset given our MPP?
One thing the MPPs do seem to guarantee is that a civ won't attack you while you're busy fighting another but beyond that are there any rules about compliance with those agreements or penalties for not obeserving them to any great extent?
Lunacy
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