Hi all,
I love Civ3 but I've been disappointed in how the spying works - it really needs a James Bond. I've only been playing for about a month but it looks to me like espionage is just a roll of the dice. You pay the money and you get a report back on whether it worked or not. Am I missing something? Is there anything you can do to improve your chances? Can you setup the espionage in any way?
I think this aspect of the game would be a lot more fun and challenging if the player could actively conduct the espionage - create a spy, take him/her into the other Civs' territory - have the spy navigate toward a targeted city perhaps avoiding secret police units who would be the only ones capable of spoting him/her. You would have to have your own secret police units to try to catch any spies in your own territory. The spy could be disguised as a worker so the secret police units would have to approach any worker that seemed to be behaving strangely. Once you get into the more modern ages when you have a zillion workers running around keeping track of them is near impossible. Perhaps in sending a spy you could run the risk not only of having him killed but having him betray you and give the other Civ info. about you.
I never played CivI or CivII. Was the espionage handled the same way in those versions of the game?
Lunacy
I love Civ3 but I've been disappointed in how the spying works - it really needs a James Bond. I've only been playing for about a month but it looks to me like espionage is just a roll of the dice. You pay the money and you get a report back on whether it worked or not. Am I missing something? Is there anything you can do to improve your chances? Can you setup the espionage in any way?
I think this aspect of the game would be a lot more fun and challenging if the player could actively conduct the espionage - create a spy, take him/her into the other Civs' territory - have the spy navigate toward a targeted city perhaps avoiding secret police units who would be the only ones capable of spoting him/her. You would have to have your own secret police units to try to catch any spies in your own territory. The spy could be disguised as a worker so the secret police units would have to approach any worker that seemed to be behaving strangely. Once you get into the more modern ages when you have a zillion workers running around keeping track of them is near impossible. Perhaps in sending a spy you could run the risk not only of having him killed but having him betray you and give the other Civ info. about you.
I never played CivI or CivII. Was the espionage handled the same way in those versions of the game?
Lunacy
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