Ok, i see some of you talking about slaves and "whipping" them, and how to best use them.
I'm not sure what you are calling slaves. Do you mean captured (or bought) worker units, or do you mean citizens of some other culture in captured cities. I'm thinking you mean the former, but I'm not sure.
If you DO get captured worker units, they only work at less than peak efficiency, right? So, not much use in using them to improve tiles. So is it better to just add them to a city? However, then you get a citizen of that culture in your city. Does that citizen cause you any problems BECAUSE he's some other civ's guy? Like, is he always unhappy to start?
Am I right in assuming that most of you never let other civ's worker units build tile improvements, because of their slow pace? So that only leaves joining a city?
I'm also assuming that 'whipping' means in despot (and communism too?), reducing population to finish production, ie the means of "rushing" in a despot/comm regime.
I'm not sure what you are calling slaves. Do you mean captured (or bought) worker units, or do you mean citizens of some other culture in captured cities. I'm thinking you mean the former, but I'm not sure.
If you DO get captured worker units, they only work at less than peak efficiency, right? So, not much use in using them to improve tiles. So is it better to just add them to a city? However, then you get a citizen of that culture in your city. Does that citizen cause you any problems BECAUSE he's some other civ's guy? Like, is he always unhappy to start?
Am I right in assuming that most of you never let other civ's worker units build tile improvements, because of their slow pace? So that only leaves joining a city?
I'm also assuming that 'whipping' means in despot (and communism too?), reducing population to finish production, ie the means of "rushing" in a despot/comm regime.
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