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freakin coal!!!!!!!!!

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  • freakin coal!!!!!!!!!

    D@mn it! again i make it to the steam age and there is hardly any coal in the freakin world! jeez - it just ain't that freakin rare!

    doesn't happen everytime, but irritatingly often. how does one make a resourse more likely to be there in the editor? i mean, not more likey to appear, but just more commen? anyone know?
    "Please don't go. The drones need you. They look up to you." No they don't! They're just nerve stapled.

    i like ibble blibble

  • #2
    But scarcity of rescources/luxuries is the core of civ3 -- You either have to be friends with someone who has a surplus, or you have to TAKE IT!

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    • #3
      It doesn't happen very often to me -- ie I regularly get coal, and am rarely wanting for the stuff.
      "Giving money and power to government is like giving whiskey and car keys to teenage boys."
      --P.J. O'Rourke

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      • #4
        no no no no no!

        2 sourceof coal in the whole world? ridiculous! hell, even japan has freakin coal.
        "Please don't go. The drones need you. They look up to you." No they don't! They're just nerve stapled.

        i like ibble blibble

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        • #5
          bigvic, don't forget to do the CTRL-SHIFT-M to find where they are hidden underneath cities.

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          • #6
            Originally posted by Jaybe
            bigvic, don't forget to do the CTRL-SHIFT-M to find where they are hidden underneath cities.
            oooooooh - good one.
            really? how'ed that get passed me - will check it out. thanks. still going to wail on the indians for theirs though.

            anyone - how bout the modding question? gues i should go to creation forum......
            "Please don't go. The drones need you. They look up to you." No they don't! They're just nerve stapled.

            i like ibble blibble

            Comment


            • #7
              Originally posted by Jaybe
              bigvic, don't forget to do the CTRL-SHIFT-M to find where they are hidden underneath cities.
              Even with that coal is often hard to spot, especially on jungle tiles.
              In one of my last games I started a war with my neighbours (the Iroquis, with whom I had a very peaceful relation till that point) in order to get some of their coal and just after starting the invasion I accidentally spotted a source right inside my own territory.
              Well ... sorry, Hiawatha ... my fault!

              There are some modpacks for the resource icons, which make them much more easy to spot. Although I generally don't like them very much, I am going to use them temporary to look for new resources, especially coal.

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              • #8
                Der PH: Had (almost) the same thing happen to me, I had captured 5-7 cities from the americans when I granted them a peace treaty. Right after signing a MPP I saw that the worlds only source of gems was right outside one of their remaining cities. Actually it was outside the very city that would have been the next target for my victorious armies. AARRRGGHHhhh!!!

                Luckily the iroquis declared war against us and managed to take the city(because there wasn't any units there, which again were caused by the huge tributes the americans had to pay me after the peace treaty), I then captured it myself

                It would have been real handy if your advisors could tell you things like 'there is unconnected coal near Ougadabougabe' or 'the american city springfield has a source of rubber which we need for making condoms'

                Edit: Some typos
                Don't eat the yellow snow.

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                • #9
                  You know the AI has a way of setting up cities on SR that have yet to appear.

                  So if you see a wayward jungle city all by it's lonesome, you can bet it's sitting on coal.

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                  • #10
                    Originally posted by bigvic

                    anyone - how bout the modding question? gues i should go to creation forum......
                    Go to the Natural Resources section in the editor, look up Coal. Increase the "Appearance Ratio". Every of increase of 10 means an extra resource, and the highest number you can have is 900.

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                    • #11
                      Originally posted by Willem


                      Go to the Natural Resources section in the editor, look up Coal. Increase the "Appearance Ratio". Every of increase of 10 means an extra resource, and the highest number you can have is 900.
                      THANK YOU SIR!!!!!!!!!

                      exactly what i needed!


                      ps - you sure now? about to start modding my mod.......sounds like you know - thanks
                      "Please don't go. The drones need you. They look up to you." No they don't! They're just nerve stapled.

                      i like ibble blibble

                      Comment


                      • #12
                        this has now becom3e a pointless thread

                        unless u want to mentally masturbate (hey wait, is'nt that sort of the deal with this whole website, hell the whole d@mn hobby! ?) no need to post anymore, unless we could make this a thread on resources and optimum settings. mine are tailored for a standard sized world with 16 civs. tripled availability. on avg.

                        oh yeah, thanks willem - what the hell you do with yer time, boy, read the rules or something?!

                        yeah, happy happy joy joy!
                        "Please don't go. The drones need you. They look up to you." No they don't! They're just nerve stapled.

                        i like ibble blibble

                        Comment


                        • #13
                          Re: tripled resources

                          Originally posted by bigvic
                          ... mine are tailored for a standard sized world with 16 civs. tripled availability. on avg.
                          ...
                          I, uh, "eagerly" await your post that tripled resources makes it so everyone has anything they want so there is no reason to trade (or conquer). All the civs will be in heaven, but you may be reaming the core out of the game.

                          Have fun trying it out...

                          Comment


                          • #14
                            Re: Re: tripled resources

                            Originally posted by Jaybe

                            I, uh, "eagerly" await your post that tripled resources makes it so everyone has anything they want so there is no reason to trade (or conquer). All the civs will be in heaven, but you may be reaming the core out of the game.

                            Have fun trying it out...
                            tripled is too much - just tried it out. still fighting, but...
                            what i'm going for is a ratio of resources to civs roughly on par with 16 civs to huge world. tweaking it now to see.....
                            "Please don't go. The drones need you. They look up to you." No they don't! They're just nerve stapled.

                            i like ibble blibble

                            Comment


                            • #15
                              I never have a problem with coal. The biggest resource that I usually have problems with is iron.

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