Thanks to the the great advice of this forum i have been kicking ass at the higher levels!!. but i have come across
an annoying hiccup or bug.
I was playing at regent level as the Persians, and i had a good lead, pretty much all of a continent apart from the annoying little settlements the AI insists on putting in the 'polar regions'.
I have a tech lead of at least one or two techs, owing to aggressive trading and following a tech line the AI was not.
Anyway its 1560-ish i'm 6 turns away from electricity (science is at 90%) and i get an announcment that Germany has started building the Hoover Dam.
I go to trade with Germany for electricity (i don't want the AI having a 6 turn lead on a wonder) and in their techs to trade list Electricty is not there????.
I thought maybe they'd got it that turn and the game hadn't caught up, so next turn i check its still not there!! nor on the forth or fith turn.
I Spend some money trying to find the German city producing the wonder but cannot.
Anyway i actually manage to build the wonder after sweating it out for 27 turns, and am now even more powerful.
The thing is how can Germany build the wonder without having electricity???
I sold it (electricity) on to every other civs bar germany (and got shed loads for it) they weren't interested in buying it but it still came up on my list of techs to sell??.
an annoying hiccup or bug.
I was playing at regent level as the Persians, and i had a good lead, pretty much all of a continent apart from the annoying little settlements the AI insists on putting in the 'polar regions'.
I have a tech lead of at least one or two techs, owing to aggressive trading and following a tech line the AI was not.
Anyway its 1560-ish i'm 6 turns away from electricity (science is at 90%) and i get an announcment that Germany has started building the Hoover Dam.
I go to trade with Germany for electricity (i don't want the AI having a 6 turn lead on a wonder) and in their techs to trade list Electricty is not there????.
I thought maybe they'd got it that turn and the game hadn't caught up, so next turn i check its still not there!! nor on the forth or fith turn.
I Spend some money trying to find the German city producing the wonder but cannot.
Anyway i actually manage to build the wonder after sweating it out for 27 turns, and am now even more powerful.
The thing is how can Germany build the wonder without having electricity???
I sold it (electricity) on to every other civs bar germany (and got shed loads for it) they weren't interested in buying it but it still came up on my list of techs to sell??.
Comment