Could someone figure out why this city won't grow past a pop 9? The food boxes are full, it is on a river and it even has a hospital. This has gone on for three turns in my current game, but the last time I played this scenario the same city in the same spot did the same thing for the whole game.
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City doesn't grow...
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The game is modded so extensively it will be pretty much impossible to say from just a screenshot - I suspect someone would have to spend an awful lot of time in the bic file, and, assuming plenty of other cities grow beyond 9 citizens, might very well come down to "it's a bug in the scenario."
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Miccofl,
It's not your citizens that are being nominated for the award.
You and Gomer that created this mod are in the running.
An airport with three culture and one happiness. How do you rationalize that: Culture for the Hari Krishna's on the front sidewalk and more culture and happy face for the singing nun flying around in a 747 full of happy girl scouts going to a sing along in the sky.
300+ shields from a city that's half populated
47 other bonehead looking changes all in one city.
What's the purpose of the mod, to see if the data registers expold when you push production of food, gold, and shields out into orbital velocity without any requirement for strategic thought.
.... and then you hold up your hand like Horschak and say "Oo, Oo, Mr. Kotter what's wrong with my game here when this city won't grow." as if this was a normal sort of question in a normal mindest.
I keep waiting for Jack Nicholsen, Danny Devito, and the Chief to show up in character and make their contributions to this mod as well.
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You and Gomer that created this mod are in the running.
What's the purpose of the mod, to see if the data registers explode when you push production of food, gold, and shields out into orbital velocity without any requirement for strategic thought.
I can agree that the picture, taken out of context with the rest of the scenario, seems absurd; however, I assure you the scenario is playable, reliable and enjoyable and the rules have been tested repeatedly with no such issues ever occurring before I added the cities. It happens to some AI cities too, so I guess all’s fair.
and then you hold up your hand like Horschak and say "Oo, Oo, Mr. Kotter what's wrong with my game here when this city won't grow." as if this was a normal sort of question in a normal mindest.
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hi ,
a save would be intresting , ...
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To use the save file you will need the whole file first. It is 16.5 MB, requires winace to decompress and it is available here: http://www.miccofl.net/Civ3/20th Century Mod vUS1.ace
Here's the save, and you have a nice day too panagAttached Files
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