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  • Aircraft...

    Will we have the ability to make airplanes move like they did in civ 2 when ptw comes out? I mean.. have them move like Civ 2 planes WITHOUT being attacked by ground units!.


  • #2
    No. If you liked them as they were in Civ2, there are threads discussing how to change them in the Editor.

    They work quite fine the way they are, though everyone who played civ2 had some time making the transition. A major transition/surprise for me was realizing that Cruise Missiles do NOT function like aircraft.

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    • #3
      I did not have any problem with ground fire as long as it is the WW2 planes. Jets and Stealth, need missiles to be shot down (or planes).

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      • #4
        Stealth planes can be shot down by common gunfire

        you just need to be REALLLLY lucky

        (like a single warrior beating off a thousand modern armors)
        Resident Filipina Lady Boy Expert.

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        • #5
          Originally posted by Jaybe
          No. If you liked them as they were in Civ2, there are threads discussing how to change them in the Editor.

          They work quite fine the way they are, though everyone who played civ2 had some time making the transition. A major transition/surprise for me was realizing that Cruise Missiles do NOT function like aircraft.
          what? you mean cruise missiles cant be used as scouts anymore?

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          • #6
            Originally posted by Jaybe
            A major transition/surprise for me was realizing that Cruise Missiles do NOT function like aircraft.
            Indeed CruiseMissiles are pretty stupid in CivIII. They're using the Road and Railroad.
            Yours,

            LionQ.

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            • #7
              Originally posted by Ninot
              Stealth planes can be shot down by common gunfire

              you just need to be REALLLLY lucky

              (like a single warrior beating off a thousand modern armors)
              sounds like pretty good odds to me
              J/K
              Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
              Then why call him God? - Epicurus

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              • #8
                Just for the record, I did not mean literally you can not shot them down with gun fire, miracles could happen. For all practical purposes you can not shoot down jets or stealth with hand guns (rifles). The AA guns are represented by Sams, not riflemen. A case can be made that SAMs can not even shoot down stealth aircraft as the radar can not "see" them.

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                • #9
                  Well, except for that one shot down in Bosnia (Serbia?). Stealth aircraft do give off the occasional radar return, just not enough to be considered anything more (by ground controllers ) than natural phenomenon.
                  Rhett Monroe Chassereau

                  "I use to be with it, then they changed what it is. And what I'm with isn't it, and what is it seems strange and scary to me." -Abe Simpson

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                  • #10
                    Originally posted by CivilopediaCity

                    Indeed CruiseMissiles are pretty stupid in CivIII. They're using the Road and Railroad.
                    What on earth do you expect them to use. Hint: when they are used in attack they don't use the roads, but when you move them around without firing they do - do you expect people to rebase cruise missiles by launching them and letting them land at the new base? No - they use ground based transport.

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                    • #11
                      Originally posted by Wormwood
                      Well, except for that one shot down in Bosnia (Serbia?). Stealth aircraft do give off the occasional radar return, just not enough to be considered anything more (by ground controllers ) than natural phenomenon.
                      On the other hand, they can be tracked quite accurately using the network of transmitters for mobile phones, as was demonstrated last year. I doubt anyone has a targetting system based on the information yet, but I guess it is technically possible.

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                      • #12
                        Originally posted by CivilopediaCity

                        Indeed CruiseMissiles are pretty stupid in CivIII. They're using the Road and Railroad.

                        That's perfectly logical. Cruise missiles frequently use a mobile launcher like a truck, which again uses road/railroad. The cruise missile is not airborne when you move it, but becomes airborne once you hit the bombard button.

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                        • #13
                          Originally posted by Fredric Drum



                          That's perfectly logical. Cruise missiles frequently use a mobile launcher like a truck, which again uses road/railroad. The cruise missile is not airborne when you move it, but becomes airborne once you hit the bombard button.
                          The animation when you "walk" the Cruise missile on a road looks like the missile is actually flying .
                          Vini, Vidi, Poluti.

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                          • #14
                            Originally posted by Fredric Drum



                            That's perfectly logical. Cruise missiles frequently use a mobile launcher like a truck, which again uses road/railroad. The cruise missile is not airborne when you move it, but becomes airborne once you hit the bombard button.
                            Yes, you guys are right! They are replaced by train or by rocket-launcher. But there has to be a special InterfaceOption for CruisMissilles for the attack. And then they have a range of 10 or something. But for replacing it's indeed realistic that they're using Roads and RailRoads.
                            Yours,

                            LionQ.

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