It all started when...
Beginning of turn, I discovered Flight, which gives the ability to build airports. Then a whole bunch of my numerous cities start going into civil disorder. I zoomed into one of the cities and clicked on the center tile to set things straight again. But instead of exiting the window, I for some reason clicked on arrow towards the top of the screen which allows one to page through all of the cities.
Hmmm. Interesting. So I started clicking on all of the center tiles for all of my cities, creating entertainers by the dozens (I was at war with 2 countries and my gov't was a democracy). No other city that turn went into civil disorder although many of them would have if I hadn't gone through and changed everything.
I also noticed that I could change cities that had been set to Wealth to Airport and that the build time for the airport in several of the cities was 1 turn. Surely enough. When the build part of the turn came to that particular city, POOF, I had built an airport.
What is even worse (or better depending on your perspective) is that my civilization had already received it's gold for that turn (at the very beginning) but since I switched all of the cities producing Wealth to Airport, I actually received twice as much benefit (gold and shields) for each of those cities.
Additionally, this allows you to build a unit in half a turn. For example, a bunch of enemy tanks attack your city and kills everyone except a battered and bruised warrior (which you accidentally had forgotten about and never upgraded to swordsman). A second group of tanks is fast approaching (they ended their turn one tile away).
OK now it's your turn. When your first city builds something, you page through all of the cities until you come to the one under attack. You switch the build to Mech. Infantry and rush build. POOF. That same turn, you have built a MI. Normally, you would have had to wait till all the building happened then go to the city and rush build. But this would have been a waste because the enemy would have attacked and captured your city before you could have created the new unit.
There's a lot more examples I could give but I'll save it for the discussion. And, yes, I'm using the 1.29f patch.
Beginning of turn, I discovered Flight, which gives the ability to build airports. Then a whole bunch of my numerous cities start going into civil disorder. I zoomed into one of the cities and clicked on the center tile to set things straight again. But instead of exiting the window, I for some reason clicked on arrow towards the top of the screen which allows one to page through all of the cities.
Hmmm. Interesting. So I started clicking on all of the center tiles for all of my cities, creating entertainers by the dozens (I was at war with 2 countries and my gov't was a democracy). No other city that turn went into civil disorder although many of them would have if I hadn't gone through and changed everything.
I also noticed that I could change cities that had been set to Wealth to Airport and that the build time for the airport in several of the cities was 1 turn. Surely enough. When the build part of the turn came to that particular city, POOF, I had built an airport.
What is even worse (or better depending on your perspective) is that my civilization had already received it's gold for that turn (at the very beginning) but since I switched all of the cities producing Wealth to Airport, I actually received twice as much benefit (gold and shields) for each of those cities.
Additionally, this allows you to build a unit in half a turn. For example, a bunch of enemy tanks attack your city and kills everyone except a battered and bruised warrior (which you accidentally had forgotten about and never upgraded to swordsman). A second group of tanks is fast approaching (they ended their turn one tile away).
OK now it's your turn. When your first city builds something, you page through all of the cities until you come to the one under attack. You switch the build to Mech. Infantry and rush build. POOF. That same turn, you have built a MI. Normally, you would have had to wait till all the building happened then go to the city and rush build. But this would have been a waste because the enemy would have attacked and captured your city before you could have created the new unit.
There's a lot more examples I could give but I'll save it for the discussion. And, yes, I'm using the 1.29f patch.
Comment