After last game, I think I need a refresher in how reputation is maintained and destroyed.
Obvious reputation wreckers are:
-- combat without declaration of war
-- breaking MPP
-- being top dog way way above other civs.
But what about these?
1. Short war: Settling for peace with Egypt before 20 turn Military Alliance with Rome vs Egypt expires?
2. Embargo: Setting up a trade embargo?
3. City capture: Taking a few cities and then settling for peace?
4. Resource grabbing: Building a city taking a resource near another civ border, or superceeding a colony?
In last game, I think I did #1 and haunted me for entire game. Ugh.
More Questions:
A-- How do you monitor your reputation?
B-- How much will a "bad" reputation hurt?
C-- How can I repair a poor reputation?
D-- Is there a way to wreck a targeted AI civ's reputation?
Thank you for your suggestions.
-- PF
Obvious reputation wreckers are:
-- combat without declaration of war
-- breaking MPP
-- being top dog way way above other civs.
But what about these?
1. Short war: Settling for peace with Egypt before 20 turn Military Alliance with Rome vs Egypt expires?
2. Embargo: Setting up a trade embargo?
3. City capture: Taking a few cities and then settling for peace?
4. Resource grabbing: Building a city taking a resource near another civ border, or superceeding a colony?
In last game, I think I did #1 and haunted me for entire game. Ugh.
More Questions:
A-- How do you monitor your reputation?
B-- How much will a "bad" reputation hurt?
C-- How can I repair a poor reputation?
D-- Is there a way to wreck a targeted AI civ's reputation?
Thank you for your suggestions.
-- PF
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