I was just wondering if Firaxis could somehow... make nations that had fought wars be much more inclined to do so again?
Example1: Angry enemies
Countries Elbonia and Pogong have fought 2 major wars in the past 100 turns, with Pogong getting soundly beat and carved up each time. As a result, the two nations have a tendency to place large amounts of troops along their borders. This mutual distrust of each other leads to much "spy vs spy".
Example2: Birth of a Nation
For this I use a possible alternate WWI scenario. If a civil war breaks out in a country, and you are a powerful nation (or, at least until your country was destroyed) there is a chance that other nations ( Britain and France) will recognize the new one (the Confederacy) immediatly, and threaten war with you unless you cease and desist. This can lead to close relationships with friendly nations, and permanent hatred of the others. It will be virtually impossible to clean their mess up.
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"You may not be interested in war, but war is interested in you"
Example1: Angry enemies
Countries Elbonia and Pogong have fought 2 major wars in the past 100 turns, with Pogong getting soundly beat and carved up each time. As a result, the two nations have a tendency to place large amounts of troops along their borders. This mutual distrust of each other leads to much "spy vs spy".
Example2: Birth of a Nation
For this I use a possible alternate WWI scenario. If a civil war breaks out in a country, and you are a powerful nation (or, at least until your country was destroyed) there is a chance that other nations ( Britain and France) will recognize the new one (the Confederacy) immediatly, and threaten war with you unless you cease and desist. This can lead to close relationships with friendly nations, and permanent hatred of the others. It will be virtually impossible to clean their mess up.
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"You may not be interested in war, but war is interested in you"
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