intro
Hi,
I was talking with my friend (he is a CivII-fanatic) about the ICS problem and how SMAC tried to solve this.
So this is now his idea, but I liked it.
(If this idea has been said before, I'm sorry)
Defining the problem
He think's that making it harder to control more cities isn't the correct solution. When time goes on more cities will come and that is not that bad.
The problem is that in ICS the cities overlap each another and this is the big problem. You build cities to close to eachother.
Solution
Let's use the cities happiness-factor.
Each city has 21 squares. Now if there are overlaping squares between cities, it affects negatively to the happiness. (Animal tests have shown that beeing to close isn't comfortable for them. They gat stressed aso.)
So for each city the amount of overlaping squares is to be calculated and the number is to affect the citys happiness. This way 1-2 overlapping squares can be allowed, but 5 should have a very negative effect.
Final words
IMHO this could be a partial solution. I would like to see it combined with SMAC:s model of many cities.
Hi,
I was talking with my friend (he is a CivII-fanatic) about the ICS problem and how SMAC tried to solve this.
So this is now his idea, but I liked it.
(If this idea has been said before, I'm sorry)
Defining the problem
He think's that making it harder to control more cities isn't the correct solution. When time goes on more cities will come and that is not that bad.
The problem is that in ICS the cities overlap each another and this is the big problem. You build cities to close to eachother.
Solution
Let's use the cities happiness-factor.
Each city has 21 squares. Now if there are overlaping squares between cities, it affects negatively to the happiness. (Animal tests have shown that beeing to close isn't comfortable for them. They gat stressed aso.)
So for each city the amount of overlaping squares is to be calculated and the number is to affect the citys happiness. This way 1-2 overlapping squares can be allowed, but 5 should have a very negative effect.
Final words
IMHO this could be a partial solution. I would like to see it combined with SMAC:s model of many cities.
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