Announcement

Collapse
No announcement yet.

Buildings outside cities

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Buildings outside cities

    I'd like to see more than forts and airbases. For instance: wall, port, launch platform, temple, sorcerer's tower, chemical plant, oil platform.

    - Rib -
    A horse! A horse! Mingapulco for a horse! Someone must give chase to Brave Sir Robin and get those missing flags ...
    Project Lead of Might and Magic Tribute

  • #2
    This could get a little complicated. For example, if you have an overabundance of these outside of city improvements, they will prove to be more of a hinderance (in terms of micromanagement) then an aid. Let them be built in cities I say, and merely appear on the map for aesthetic purposes.
    *grumbles about work*

    Comment


    • #3
      I agree - just as when people suggested having weather simulation (I suggested that SMAC's cheap way of doing it was enough - heat wave in xxx causes +1 energy/turn) and settlements within city radii, I think these improvements should be used to decorate the map only (of course, without overcluttering it).

      ------------------
      No, in Australia we don't live with kangaroos and koalas in our backyards...
      No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary... (And no, koalas don't usually speak!)

      Comment


      • #4
        No, the improvements would clutter the map too much. It is hard enough to see even now with Farmland and Railroads and Fortresses on the land.

        However if you just allow the building of a wall it would not be too bad. However the length of the wall and stats would have to be worked out.
        -->Visit CGN!
        -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

        Comment

        Working...
        X