You know before i came to this forum i was a nice gentle civ player, not worried about being behind in tech, new that i would catch up... didn't have to have X done before the AD's etc...
But now i'm obssessed! help!... my problem last night was cultrue flipping after a very successful invasion.
I Invaded egypt (playing the huge world map) with loads of cavalry and cannon (just upgraded from knights) i took four cities in two turns (size 12 babies before hospital of course) RAZED 2 kept 2, during this time my culture goes throuh the roof?? and i get two cities from the romans (3rd largest civ after egypt and me) due to culture flip.
Ok after this egypt is on its knee's i have churned up its military after counter attacks its got no money no new techs(they are only 1 ahead) i get 2 more cities then bam!! i lose 3 cities in 2 turns to culture flipping (including about half my force)
My Questions are :
Why? surely there culture would diminish? (saw other cities in civil disorder).
Is there a rule of thumb for how many units you garrison in a city to stop resistance and gaurd from counter attacks?
In short my invasion bogged down (still producing rienforcements but not fast enough) and i clawed my way back to the hightide mark of my invasion and settled for peace (and get this for the negotiations they gave me their last tech and the remainder of their treasury, sound like an oppresive culture???)
Help,... explain!!!
Game level : Prince
But now i'm obssessed! help!... my problem last night was cultrue flipping after a very successful invasion.
I Invaded egypt (playing the huge world map) with loads of cavalry and cannon (just upgraded from knights) i took four cities in two turns (size 12 babies before hospital of course) RAZED 2 kept 2, during this time my culture goes throuh the roof?? and i get two cities from the romans (3rd largest civ after egypt and me) due to culture flip.
Ok after this egypt is on its knee's i have churned up its military after counter attacks its got no money no new techs(they are only 1 ahead) i get 2 more cities then bam!! i lose 3 cities in 2 turns to culture flipping (including about half my force)
My Questions are :
Why? surely there culture would diminish? (saw other cities in civil disorder).
Is there a rule of thumb for how many units you garrison in a city to stop resistance and gaurd from counter attacks?
In short my invasion bogged down (still producing rienforcements but not fast enough) and i clawed my way back to the hightide mark of my invasion and settled for peace (and get this for the negotiations they gave me their last tech and the remainder of their treasury, sound like an oppresive culture???)
Help,... explain!!!
Game level : Prince
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