What would you do if you can start over with a clean slate? For the moment, imagine you know nothing about Civ/Civ2/etc. How would you go about designing a game that lets a player to be in control of a civilization throughout history, together with civilization and technological advancements so that the player can literally recreate it?
What kind of factors do you think are:
1. Primary
2. Secondary
3. Trivial
Some specific questions are:
1. What kind of a user interface will you design?
2. 2D or 3D?
3. Real time or turn based?
4. What kind of victory conditions will you implement?
Go wild and use your own imagination
What kind of factors do you think are:
1. Primary
2. Secondary
3. Trivial
Some specific questions are:
1. What kind of a user interface will you design?
2. 2D or 3D?
3. Real time or turn based?
4. What kind of victory conditions will you implement?
Go wild and use your own imagination
Comment