What about having some kind of supply usage in the game. With that I mean that the army should be dependant of supplies from the home country (or allies).
In history armies have always been dependant of a continues flow of supplies. And the enemies have always tried to stop or disturb the flow. Therefor the armies have always been leaving rear guards to secure the flow of supplies. This have made the armies unvilling to move tofar away from the homeland because of the insecure flow of supplies.
In the game somekind of supply dependency for the military forces would make the whole game more realistic, by the fact that the armies always have to make sure that their rears are secure (by leaving troops behind to protect a secure line to the homeland or an ally) and that they don't stretch their supply lines to fare.
What do you think? Shouldn't something like this be an interesting implement to the game.
In history armies have always been dependant of a continues flow of supplies. And the enemies have always tried to stop or disturb the flow. Therefor the armies have always been leaving rear guards to secure the flow of supplies. This have made the armies unvilling to move tofar away from the homeland because of the insecure flow of supplies.
In the game somekind of supply dependency for the military forces would make the whole game more realistic, by the fact that the armies always have to make sure that their rears are secure (by leaving troops behind to protect a secure line to the homeland or an ally) and that they don't stretch their supply lines to fare.
What do you think? Shouldn't something like this be an interesting implement to the game.
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