In Civ2, you only generated a certain amount of arrows from trade. These were based solely on the sizes of the city, and/or whether the city was a member of another empire.
Should the attitude of a civ affect civ3 trade? Should civs that are 'worshipful' generate more trade per turn then civs that have 'icy' relations? Or would this make trade fluxuate too much?
Should the attitude of a civ affect civ3 trade? Should civs that are 'worshipful' generate more trade per turn then civs that have 'icy' relations? Or would this make trade fluxuate too much?
Comment