Hehe, with the [bad] international press (don't know about what it's like inside the US) on the proposed US missile defence shield, I just wanted to bring it up.
Maybe the SDI improvement of Civ2 can be changed to a wonder (I know this has been discussed before), and would be called the "missile defence shield". It would protect against nukes AND missiles equally, and cover all the builder's allies, but cause everyone else to be very suspicious of the builder. Building it would give others a justifiable reason to declare war. It would also take tremendous resources, and would need to be built in parts like the Alpha Centauri space ship in Civ2. It will NOT be 100% effective (and will only activate when a missile is attempting to actually attack) and would not work against aircraft/nuked equipped bombers.
The original SDI idea would also be kept, however. It would be for those that don't/can't build the missile-shield, they can still build a missile defence at each base. This local missile defence would have a better(worst?) chance of succeding than the missile-shield. The US is also building something like this right now, called the "theatre defence program" and it is working quite well.
The final related idea is that there would be a tile improvement that could be built which would act the same as the "theatre defence program". Just like the sensor improvement in SMAC, it more or less protects nearby units from missile and nukes. It could or could not be cumulative with the AEGIS x2 defence vs air.
I guess the main point is that the missile shield would have diplomatic repurcussions if built.
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No, in Australia we don't live with kangaroos and koalas in our backyards...
[This message has been edited by UltraSonix (edited July 23, 2000).]
Maybe the SDI improvement of Civ2 can be changed to a wonder (I know this has been discussed before), and would be called the "missile defence shield". It would protect against nukes AND missiles equally, and cover all the builder's allies, but cause everyone else to be very suspicious of the builder. Building it would give others a justifiable reason to declare war. It would also take tremendous resources, and would need to be built in parts like the Alpha Centauri space ship in Civ2. It will NOT be 100% effective (and will only activate when a missile is attempting to actually attack) and would not work against aircraft/nuked equipped bombers.
The original SDI idea would also be kept, however. It would be for those that don't/can't build the missile-shield, they can still build a missile defence at each base. This local missile defence would have a better(worst?) chance of succeding than the missile-shield. The US is also building something like this right now, called the "theatre defence program" and it is working quite well.
The final related idea is that there would be a tile improvement that could be built which would act the same as the "theatre defence program". Just like the sensor improvement in SMAC, it more or less protects nearby units from missile and nukes. It could or could not be cumulative with the AEGIS x2 defence vs air.
I guess the main point is that the missile shield would have diplomatic repurcussions if built.
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No, in Australia we don't live with kangaroos and koalas in our backyards...
[This message has been edited by UltraSonix (edited July 23, 2000).]
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