I think they should be removed from Civ3. In Civ2 and SMAC, they gave the player too big of an advantage of the AI. Trading should be done like CTP and you should be able, in the city screen, to move resources from one city to another.
So if City A is building a wonder, City B and City C could divert half or all of their shield production to City A to help. If this is implimented, wonders would have to be made much more expensive because they would be built by the whole civ, not just one city. Now wonders will feel like the grand undertaking they should be.
Doing this will simplify the game, making it harder the players and easier of the AI. And isn't that what we all want?
So if City A is building a wonder, City B and City C could divert half or all of their shield production to City A to help. If this is implimented, wonders would have to be made much more expensive because they would be built by the whole civ, not just one city. Now wonders will feel like the grand undertaking they should be.
Doing this will simplify the game, making it harder the players and easier of the AI. And isn't that what we all want?
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