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  • #16
    Originally posted by neonext


    i dont think ur stupid, i just think ur a liar

    but that's okay

    How dare you call me a liar. I suggest you search the forums here for a thread (there's a million of them) that have constantly beat down this subject. You'll see that I've been consistant with my claim and there are many others who back me up.

    So before you call me a liar, I suggest you do my suggestions I've posted, and if you don't like waiting even for 20 seconds then I suggest you either play a RTS game or get a life and get up and walk around a bit and get some air! It's a damn TBS game, there is a reason for it!
    I drink to one other, and may that other be he, to drink to another, and may that other be me!

    Comment


    • #17
      i don't mean it in such a harsh way, i should have explained it better (either that or i picked the wrong word to use). it's just really really really hard to believe. you're the only person saying it, you have no proof and i see first hand how slow civ3 runs on 2+ ghz computers (with 500+ mb ddr ram etc etc), it's hard to believe something with about 1/5th or 6th the power can be so dramatically faster.

      as for your suggestions to read your other posts, there is no need, as i know you have made the point countless times. i kept letting it go, but this time i felt i had to respond.

      as for your suggestions to stop playing TBS games and get a life. hmm do i have to go over all the shortcomings of firaxis latest civ installment? do we not have a right to complain about things we take for granted in the game industry these days? it's like the choice of picking what resolution you want to play in. i mean wtf? i'm sorry but there is not a single TBS game that should run this #$@$@ing slow on these fast computers



      sorry if i took my frustration out on you, but it is not fair that you have some civ3-friendly magic computer

      Comment


      • #18
        Running 512mb, 1700+ and consistently get around 5 second waits. Actual wait time is multiplied by watching the AI move, which is a good thing, not nuch time wasted even into modern.

        Oh, btw, I never turn things off in the backround. Gotta have virus protection!

        Comment


        • #19
          Originally posted by neonext
          i don't mean it in such a harsh way, i should have explained it better (either that or i picked the wrong word to use). it's just really really really hard to believe. you're the only person saying it, you have no proof and i see first hand how slow civ3 runs on 2+ ghz computers (with 500+ mb ddr ram etc etc), it's hard to believe something with about 1/5th or 6th the power can be so dramatically faster.
          There is NO difference between a 500MHz cpu and a 1Ghz, and 2GHz isn't that much either. I think you talk to panag about that. I'm still using my 550Mhz and saving up for a 10GHz when those come out. What is important is your bus speed, that bottle necks things up. Limiting running programs solves this. Also, cool your PC down. I suggest PCI slot fans (I have two, one of which is right next to my video card).

          as for your suggestions to read your other posts, there is no need, as i know you have made the point countless times. i kept letting it go, but this time i felt i had to respond.
          Thanks for extra post counts then

          as for your suggestions to stop playing TBS games and get a life. hmm do i have to go over all the shortcomings of firaxis latest civ installment? do we not have a right to complain about things we take for granted in the game industry these days? it's like the choice of picking what resolution you want to play in. i mean wtf? i'm sorry but there is not a single TBS game that should run this #$@$@ing slow on these fast computers



          sorry if i took my frustration out on you, but it is not fair that you have some civ3-friendly magic computer
          And I have the right to point out that I have no problems with giga maps. Civ3 has only really just one short comming IMHO, and it's nothing to do with the topic in question. If you find that there are too many short comings, then don't bother with the game.

          My computer is not a magic computer. Have you played this game on a WinXP Pro (which BTW, was upgraded from a Win98SE) P3 550MHz 256 SDRAM? I have a P4m 1.6GHz 256MB Sodium RAM laptop and I see no difference in performance. I can't help it if I can play a giga map and you can't.


          However I will agree with you on this: after placeing so many cities and roads on a map in the editor, it take forever for it to place something simple like a unit.
          I drink to one other, and may that other be he, to drink to another, and may that other be me!

          Comment


          • #20
            I run an Amd K6-2 500Mhz with 128 megs of RAM. I close everything as Thrawn does. I have little problem with between turn waiting. Oh, this is on Windows ME.
            Don't try to confuse the issue with half-truths and gorilla dust!

            Comment


            • #21
              Originally posted by alva848
              The key factor here is memory, much more than the
              'size' of the processor.
              So it is different than SMAC in that respect then.. (in SMAC I remember it was the size of the processor)

              Jon Miller
              Jon Miller-
              I AM.CANADIAN
              GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

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              • #22
                I played on a p4 1.3 GHz with 256 mb ram without any significant slowdown

                Comment


                • #23
                  Originally posted by Tuberski
                  I run an Amd K6-2 500Mhz with 128 megs of RAM. I close everything as Thrawn does. I have little problem with between turn waiting. Oh, this is on Windows ME.

                  Thank you Tuberski. I'm suprised myself with WinME. I could only imagine what it would be like on Win98SE.
                  I drink to one other, and may that other be he, to drink to another, and may that other be me!

                  Comment


                  • #24
                    Originally posted by Thrawn05

                    There is NO difference between a 500MHz cpu and a 1Ghz, and 2GHz isn't that much either. I think you talk to panag about that. I'm still using my 550Mhz and saving up for a 10GHz when those come out. What is important is your bus speed, that bottle necks things up. Limiting running programs solves this. Also, cool your PC down. I suggest PCI slot fans (I have two, one of which is right next to my video card).
                    i shelled out the extra bucks for the 'good' motherboard, with good bus speeds and support for ddr ram (i have 512 mb in right now). not sure about the temperature of the computer however

                    And I have the right to point out that I have no problems with giga maps. Civ3 has only really just one short comming IMHO, and it's nothing to do with the topic in question. If you find that there are too many short comings, then don't bother with the game.
                    yes that is true, but i've been waiting to play civ3 since civ2 came out (like so many other people). the truth is i don't even like playing huge maps, i like the small ones anyway but it still bothers me when modern fully commercial games can't keep up even on the hottest hardware. basically, i paid extra to have good speed, so i want good speed

                    My computer is not a magic computer. Have you played this game on a WinXP Pro (which BTW, was upgraded from a Win98SE) P3 550MHz 256 SDRAM? I have a P4m 1.6GHz 256MB Sodium RAM laptop and I see no difference in performance. I can't help it if I can play a giga map and you can't.
                    actually, i am using WinXP Pro (and i would never ever ever ever go back). and it's not just i who can't play on giga maps, it's many many many non-book-readers out there

                    Comment


                    • #25
                      Originally posted by neonext


                      i shelled out the extra bucks for the 'good' motherboard, with good bus speeds and support for ddr ram (i have 512 mb in right now). not sure about the temperature of the computer however
                      Then you wasted money there. It sounds like you got a whitebox, so there might be a problem. I highly recommend that you buy some PCI slot fans, they are great. Just make sure you have an unused HD/CD power cable inside. Also, make sure it's not humid. A PC can handle from 20% to 80%.

                      yes that is true, but i've been waiting to play civ3 since civ2 came out (like so many other people). the truth is i don't even like playing huge maps, i like the small ones anyway but it still bothers me when modern fully commercial games can't keep up even on the hottest hardware. basically, i paid extra to have good speed, so i want good speed
                      I'm not like so many other people. I skipped Civ2. Only because it had many of the problems that Civ1 had. Civ3 solved many of them. If you paid this type of money for a 2GHz comptuer, then again, you wasted your money. You should of waited for a 10Ghz computer were there WOULD be a difference.


                      actually, i am using WinXP Pro (and i would never ever ever ever go back). and it's not just i who can't play on giga maps, it's many many many non-book-readers out there
                      I hear you, but I didn't need it because I had no probs with Win98SE (no BSOD). I did because I got myself a little LAN here. And unless Lindows supports NTFS file format, I won't switch.

                      I can't help it if you can't play a giga map and I can. You must not be maintaining the comptuer right or somthing. Remember a lot of those people play Civ3 AND surf the net at the same time. Which says a lot.

                      Do make sure dust doesn't build up too much? Do you at least once a year resit all of the RAM, PCI/ISA/AGP cards, and CPU?
                      I drink to one other, and may that other be he, to drink to another, and may that other be me!

                      Comment


                      • #26
                        P4 2.0, 250 slow down is noticeable, but not problematic. Turns in the end game take at most 15 seconds.

                        Comment


                        • #27
                          I'v had no slow down either, and I have a 800MHZ AMD, with 128 MB RAM and a Nvidia TNT2Pro vid card.

                          I do not ever actually make it to the end game though..I get bored around the early modern age, when most civs stop poseing a real challenge.

                          I really should consider moving up to monarch now. LoL, I just hate the idea of going against a cheating AI past that 'point'.

                          Now, -I- am slow..I can only imagine how frustrated the AI must get waiting for my 10mhz , 100KB ram brain...
                          "Its tough having your own, unique Ideals...everyone around you thinks you should have only their, society's ideals..."

                          Comment


                          • #28
                            Edit: This message is primarily addressed to Thrawn and Neonext...but anyone else feel free to respond.

                            You guys seem to be pretty edu-ma-cated on this stuff, so maybe you can help me out:

                            I am playing CIV3 on a P4 2.4Ghz, 512 ram computer and everything is fine with 16 civs until the late modern age when I start automating the workers.
                            Then the slowdown begins. It's never bad enough to get me frustrated, but I think with my machine, it could be better.

                            What suggestions do you have for me?
                            By the way, I'm running Windows XP (home).

                            Thanks,
                            - Skeeve
                            My Reach always exceeds my Grasp...

                            Comment


                            • #29
                              Originally posted by Skeeve
                              Edit: This message is primarily addressed to Thrawn and Neonext...but anyone else feel free to respond.

                              You guys seem to be pretty edu-ma-cated on this stuff, so maybe you can help me out:

                              I am playing CIV3 on a P4 2.4Ghz, 512 ram computer and everything is fine with 16 civs until the late modern age when I start automating the workers.
                              Then the slowdown begins. It's never bad enough to get me frustrated, but I think with my machine, it could be better.

                              What suggestions do you have for me?
                              By the way, I'm running Windows XP (home).

                              Thanks,
                              - Skeeve
                              Well techinicaly, automatic worker jobs are part of your turn, so you need to time the period between pressing the space bar and seeing the first worker move.

                              Somthing I came accross from a programer from Raven (but I to find it hard to believe), is that there is such a thing as "too much ram". I don't believe it, but after seeing other people with even 128MB of RAM it's got me thinking.

                              Here are the Ten Commandments of having a healthly computer.

                              1: You should defrag your HD(s) at least once a week.

                              2: You should purchase extra fans for inside of your computer to cool it down.

                              3: Don't run the computer when the temperature in the room nears 80 degrees (26.66 C), 85 (29.44 C) is pushing it.

                              4: Only run the computer when the humidity is between 20% and 80%.

                              5: Keep the computer in a open space with a least 1 ft (30cm) all from all sides and make sure it not on the floor.

                              6: Every year, clean the computer dust, if you don't feel you can, contact a local computer shop to clean the CPU (if you have carpeting, then you should check the inside every month)

                              7: Limit the number of programs you run. For Win98SE/ME, this means ALT+CTRL+DEL and closing everything but Explorer, Systray, and RunDll. Win2K, XP (H/P), limit the tray icons to Volume Control, Power (for laptop users), Remove Hardware, and LAN. NO INTERNET SURFING.

                              8: Once every few years, format and restore the HD, this will clean up the HD.

                              9: Make sure your power supply box can handle your computer. Generally, a 1GHz CPU or faster should have a 300 watt supply, below that a 250 watt should work.

                              10: Visit Apolyton often and be Ming and Markos’ special friend.

                              As you can see, having a computer is liking having a car.
                              I drink to one other, and may that other be he, to drink to another, and may that other be me!

                              Comment


                              • #30
                                thrawn i didnt waste my money on this baby. trust me.

                                it used to take a half hour to extract a 700 mb compressed file. now it takes a couple minutes.

                                it used to take about 5 minutes to decode an mp3 file. now it takes about 10 seconds.

                                i could list example after example, but by far the greatest thing is how fast games run on this thing. granted, part of that is due to upgrading from a 16mb voodoo 3 to a 64mb geforce 3, but it is in large part due to the way faster processor speed and ram.

                                i can run renegade for example at 1600x1200 with absolutely no slow down. TBS games are supposed to be much easier on the CPU than FPS's. Civ3 is the only game on my system that runs slow (and obviously it isnt related to graphics)

                                i'm a game programmer. i'm used to writing A* pathfinding algorithms and trying to make them as effecient as possible. there are many ways you can drastically cut down on the processing time required by AI players, and my position is that the boys at firaxis didn't care enough to take the time to do it. anyone remember total annihilation: kingdoms? when that first came out it was horribly slow on big maps with lots of units in multiplayer. the guys at cavedog worked their asses off and made a patch that made the game over twice as fast (and they proved it).

                                i feel really sorry for all the people out there who have to wait 5-10 min between turns, it's just not right IMO

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