There shouldn't be just the "ols" three resources available. Food, Production and trade aren't enough. But I also think that there shouldn't be any premade system. One should be able to insert as many resources as wanted. On this way, there is a better possibility given to create a Colonization scenario. Anyone of you ever played Colonization ? One could also just make a new resource called MAGIC and then make the choices on which terrain it can produced, etc. This counts of course for every resource.
Isn't that much more intelligent than to bother about magic included or not and change science to magic in scenarios?
Any further suggestions in this direction?
Isn't that much more intelligent than to bother about magic included or not and change science to magic in scenarios?
Any further suggestions in this direction?
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