Loki, I see on your profile that you are a 3D artist. Well then, I ask you, you should have some clue what kind of programming knowledge, skill and time would be required to recreate the WHOLE WORLD in 3D. BW doesn't do that, it just gives you areas of it (huge areas, yes, but nothing like the world itself). Imagine zooming in and out, in and out, in and out in different corners of your empire for micro-management. The BW engine works for BW, but the genres are beyond comparison.
I'd also like to join the gang who would play civ3 if it's using the Civ1 engine with vastly upgraded gameplay, and I know there are quite a lot of you out there, let alone fans of the Civ2 engine. Of course, the graphics WILL be better than that, and hopefully changed for the better, but I pray, don't give me full 3D. I don't even like RTS games in total 3D, it becomes too cumbersome compared to a top-down view. And yes, I have tried quite a few.
I'd like to end with an equation: How many polygons would it take to recreate the world in full 3D. Now check your answer with the technology and speed of your processor and graphics card... I think you'll find the first total is quite a few times bigger than the second one...
just my .02
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Viper
viper@cnc.net.nz
CNCNZ
I'd also like to join the gang who would play civ3 if it's using the Civ1 engine with vastly upgraded gameplay, and I know there are quite a lot of you out there, let alone fans of the Civ2 engine. Of course, the graphics WILL be better than that, and hopefully changed for the better, but I pray, don't give me full 3D. I don't even like RTS games in total 3D, it becomes too cumbersome compared to a top-down view. And yes, I have tried quite a few.
I'd like to end with an equation: How many polygons would it take to recreate the world in full 3D. Now check your answer with the technology and speed of your processor and graphics card... I think you'll find the first total is quite a few times bigger than the second one...
just my .02
------------------
Viper
viper@cnc.net.nz
CNCNZ
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