A quick thought....cruise missiles were a wonderful addition to Civ II..but, they lack any real use. My gripe is that they can only attack units. What I mean is that you should be able to fire them at a city and pick a target, such as city walls, nuclear plant (so they can't build Nukes ? ) etc., etc.
Then, you could build a array of cruise missiles, load them up on submarines and if someone messes with you, down goes their SAM missile batteries and the rest of their military infrastructure. ! ! !
Then, you could build a array of cruise missiles, load them up on submarines and if someone messes with you, down goes their SAM missile batteries and the rest of their military infrastructure. ! ! !
(Or did I misread that).
Cruise missiles should be able to knock out units, improvements, terrain improvements, small cities(multiple missiles). Here's how I would implement it.
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